Frank Zago %!s(int64=16) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      mapHandler.h

+ 1 - 1
mapHandler.h

@@ -35,7 +35,7 @@ struct TerrainTile2
 	std::vector<SDL_Surface *> rivbitmap; //frames of river animation
 	std::vector<SDL_Surface *> roadbitmap; //frames of road animation
 
-	std::vector < std::pair<const CGObjectInstance*,SDL_Rect> > objects; //poiters to objects being on this tile with rects to be easier to blit this tile on screen
+	std::vector < std::pair<const CGObjectInstance*,SDL_Rect> > objects; //pointers to objects being on this tile with rects to be easier to blit this tile on screen
 	TerrainTile2();
 };