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@@ -57,6 +57,8 @@ CObjectClassesHandler::CObjectClassesHandler()
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SET_HANDLER_CLASS("shrine", ShrineInstanceConstructor);
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SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
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SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
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+ SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
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+ SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
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SET_HANDLER_CLASS("static", CObstacleConstructor);
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SET_HANDLER_CLASS("", CObstacleConstructor);
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@@ -73,7 +75,6 @@ CObjectClassesHandler::CObjectClassesHandler()
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SET_HANDLER("artifact", CGArtifact);
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SET_HANDLER("borderGate", CGBorderGate);
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SET_HANDLER("borderGuard", CGBorderGuard);
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- SET_HANDLER("monster", CGCreature);
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SET_HANDLER("denOfThieves", CGDenOfthieves);
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SET_HANDLER("event", CGEvent);
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SET_HANDLER("garrison", CGGarrison);
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@@ -87,7 +88,6 @@ CObjectClassesHandler::CObjectClassesHandler()
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SET_HANDLER("pandora", CGPandoraBox);
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SET_HANDLER("prison", CGHeroInstance);
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SET_HANDLER("questGuard", CGQuestGuard);
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- SET_HANDLER("resource", CGResource);
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SET_HANDLER("scholar", CGScholar);
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SET_HANDLER("seerHut", CGSeerHut);
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SET_HANDLER("sign", CGSignBottle);
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