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Reworked TextInput to allow text overflow support

Ivan Savenko 1 rok pred
rodič
commit
93c3cf372b

+ 3 - 3
client/globalLobby/GlobalLobbyLoginWindow.cpp

@@ -46,7 +46,7 @@ GlobalLobbyLoginWindow::GlobalLobbyLoginWindow()
 	labelUsernameTitle = std::make_shared<CLabel>( 10, 65, FONT_MEDIUM, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->translate("vcmi.lobby.login.username"));
 	labelUsername = std::make_shared<CLabel>( 10, 65, FONT_MEDIUM, ETextAlignment::TOPLEFT, Colors::WHITE, loginAs.toString());
 	backgroundUsername = std::make_shared<TransparentFilledRectangle>(Rect(10, 90, 264, 20), ColorRGBA(0,0,0,128), ColorRGBA(64,64,64,64));
-	inputUsername = std::make_shared<CTextInput>(Rect(15, 93, 260, 16), FONT_SMALL, nullptr, ETextAlignment::TOPLEFT, true);
+	inputUsername = std::make_shared<CTextInput>(Rect(15, 93, 260, 16), FONT_SMALL, nullptr, ETextAlignment::CENTERLEFT, true);
 	buttonLogin = std::make_shared<CButton>(Point(10, 180), AnimationPath::builtin("MuBchck"), CButton::tooltip(), [this](){ onLogin(); });
 	buttonClose = std::make_shared<CButton>(Point(210, 180), AnimationPath::builtin("MuBcanc"), CButton::tooltip(), [this](){ onClose(); });
 	labelStatus = std::make_shared<CTextBox>( "", Rect(15, 115, 255, 60), 1, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
@@ -72,10 +72,10 @@ GlobalLobbyLoginWindow::GlobalLobbyLoginWindow()
 		toggleMode->setSelected(1);
 
 	filledBackground->playerColored(PlayerColor(1));
-	inputUsername->cb += [this](const std::string & text)
+	inputUsername->setCallback([this](const std::string & text)
 	{
 		this->buttonLogin->block(text.empty());
-	};
+	});
 
 	center();
 }

+ 2 - 0
client/globalLobby/GlobalLobbyWidget.cpp

@@ -20,12 +20,14 @@
 #include "../CServerHandler.h"
 #include "../gui/CGuiHandler.h"
 #include "../gui/WindowHandler.h"
+#include "../render/Colors.h"
 #include "../widgets/Buttons.h"
 #include "../widgets/CTextInput.h"
 #include "../widgets/GraphicalPrimitiveCanvas.h"
 #include "../widgets/Images.h"
 #include "../widgets/MiscWidgets.h"
 #include "../widgets/ObjectLists.h"
+#include "../widgets/TextControls.h"
 
 #include "../../lib/CConfigHandler.h"
 #include "../../lib/Languages.h"

+ 4 - 6
client/gui/InterfaceObjectConfigurable.cpp

@@ -611,19 +611,17 @@ std::shared_ptr<CTextInput> InterfaceObjectConfigurable::buildTextInput(const Js
 	auto rect = readRect(config["rect"]);
 	auto offset = readPosition(config["backgroundOffset"]);
 	auto bgName = ImagePath::fromJson(config["background"]);
-	auto result = std::make_shared<CTextInput>(rect, offset, bgName, 0);
+	auto result = std::make_shared<CTextInput>(rect, offset, bgName);
 	if(!config["alignment"].isNull())
-		result->alignment = readTextAlignment(config["alignment"]);
+		result->setAlignment(readTextAlignment(config["alignment"]));
 	if(!config["font"].isNull())
-		result->font = readFont(config["font"]);
+		result->setFont(readFont(config["font"]));
 	if(!config["color"].isNull())
 		result->setColor(readColor(config["color"]));
 	if(!config["text"].isNull() && config["text"].isString())
 		result->setText(config["text"].String()); //for input field raw string is taken
 	if(!config["callback"].isNull())
-		result->cb += callbacks_string.at(config["callback"].String());
-	if(!config["help"].isNull())
-		result->setHelpText(readText(config["help"]));
+		result->setCallback(callbacks_string.at(config["callback"].String()));
 	return result;
 }
 

+ 1 - 1
client/lobby/CSelectionBase.cpp

@@ -363,7 +363,7 @@ CChatBox::CChatBox(const Rect & rect)
 	Rect textInputArea(1, rect.h - height, rect.w - 1, height);
 	Rect chatHistoryArea(3, 1, rect.w - 3, rect.h - height - 1);
 	inputBackground = std::make_shared<TransparentFilledRectangle>(textInputArea, ColorRGBA(0,0,0,192));
-	inputBox = std::make_shared<CTextInput>(textInputArea, EFonts::FONT_SMALL, nullptr, ETextAlignment::TOPLEFT, true);
+	inputBox = std::make_shared<CTextInput>(textInputArea, EFonts::FONT_SMALL, nullptr, ETextAlignment::CENTERLEFT, true);
 	inputBox->removeUsedEvents(KEYBOARD);
 	chatHistory = std::make_shared<CTextBox>("", chatHistoryArea, 1);
 

+ 8 - 8
client/lobby/OptionsTabBase.cpp

@@ -181,7 +181,7 @@ OptionsTabBase::OptionsTabBase(const JsonPath & configPath)
 			tinfo.baseTimer = time;
 			CSH->setTurnTimerInfo(tinfo);
 			if(auto ww = widget<CTextInput>("chessFieldBase"))
-				ww->setText(timeToString(time), false);
+				ww->setText(timeToString(time));
 		}
 	});
 	addCallback("parseAndSetTimer_turn", [this, parseTimerString](const std::string & str){
@@ -192,7 +192,7 @@ OptionsTabBase::OptionsTabBase(const JsonPath & configPath)
 			tinfo.turnTimer = time;
 			CSH->setTurnTimerInfo(tinfo);
 			if(auto ww = widget<CTextInput>("chessFieldTurn"))
-				ww->setText(timeToString(time), false);
+				ww->setText(timeToString(time));
 		}
 	});
 	addCallback("parseAndSetTimer_battle", [this, parseTimerString](const std::string & str){
@@ -203,7 +203,7 @@ OptionsTabBase::OptionsTabBase(const JsonPath & configPath)
 			tinfo.battleTimer = time;
 			CSH->setTurnTimerInfo(tinfo);
 			if(auto ww = widget<CTextInput>("chessFieldBattle"))
-				ww->setText(timeToString(time), false);
+				ww->setText(timeToString(time));
 		}
 	});
 	addCallback("parseAndSetTimer_unit", [this, parseTimerString](const std::string & str){
@@ -214,7 +214,7 @@ OptionsTabBase::OptionsTabBase(const JsonPath & configPath)
 			tinfo.unitTimer = time;
 			CSH->setTurnTimerInfo(tinfo);
 			if(auto ww = widget<CTextInput>("chessFieldUnit"))
-				ww->setText(timeToString(time), false);
+				ww->setText(timeToString(time));
 		}
 	});
 
@@ -397,13 +397,13 @@ void OptionsTabBase::recreate(bool campaign)
 	}
 
 	if(auto ww = widget<CTextInput>("chessFieldBase"))
-		ww->setText(timeToString(turnTimerRemote.baseTimer), false);
+		ww->setText(timeToString(turnTimerRemote.baseTimer));
 	if(auto ww = widget<CTextInput>("chessFieldTurn"))
-		ww->setText(timeToString(turnTimerRemote.turnTimer), false);
+		ww->setText(timeToString(turnTimerRemote.turnTimer));
 	if(auto ww = widget<CTextInput>("chessFieldBattle"))
-		ww->setText(timeToString(turnTimerRemote.battleTimer), false);
+		ww->setText(timeToString(turnTimerRemote.battleTimer));
 	if(auto ww = widget<CTextInput>("chessFieldUnit"))
-		ww->setText(timeToString(turnTimerRemote.unitTimer), false);
+		ww->setText(timeToString(turnTimerRemote.unitTimer));
 
 	if(auto w = widget<ComboBox>("timerModeSwitch"))
 	{

+ 3 - 3
client/lobby/SelectionTab.cpp

@@ -164,8 +164,8 @@ SelectionTab::SelectionTab(ESelectionScreen Type)
 	{
 		background = std::make_shared<CPicture>(ImagePath::builtin("SCSELBCK.bmp"), 0, 6);
 		pos = background->pos;
-		inputName = std::make_shared<CTextInput>(inputNameRect, Point(-32, -25), ImagePath::builtin("GSSTRIP.bmp"), 0);
-		inputName->filters += CTextInput::filenameFilter;
+		inputName = std::make_shared<CTextInput>(inputNameRect, Point(-32, -25), ImagePath::builtin("GSSTRIP.bmp"));
+		inputName->setFilterFilename();
 		labelMapSizes = std::make_shared<CLabel>(87, 62, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[510]);
 
 		// TODO: Global constants?
@@ -314,7 +314,7 @@ void SelectionTab::clickReleased(const Point & cursorPosition)
 	{
 		select(line);
 	}
-#ifdef VCMI_IOS
+#ifdef VCMI_MOBILE
 	// focus input field if clicked inside it
 	else if(inputName && inputName->isActive() && inputNameRect.isInside(cursorPosition))
 		inputName->giveFocus();

+ 10 - 9
client/mainmenu/CMainMenu.cpp

@@ -455,7 +455,7 @@ CMultiMode::CMultiMode(ESelectionScreen ScreenType)
 	statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(7, 465, 440, 18), 7, 465));
 	playerName = std::make_shared<CTextInput>(Rect(19, 436, 334, 16), background->getSurface());
 	playerName->setText(getPlayerName());
-	playerName->cb += std::bind(&CMultiMode::onNameChange, this, _1);
+	playerName->setCallback(std::bind(&CMultiMode::onNameChange, this, _1));
 
 	buttonHotseat = std::make_shared<CButton>(Point(373, 78 + 57 * 0), AnimationPath::builtin("MUBHOT.DEF"), CGI->generaltexth->zelp[266], std::bind(&CMultiMode::hostTCP, this));
 	buttonLobby = std::make_shared<CButton>(Point(373, 78 + 57 * 1), AnimationPath::builtin("MUBONL.DEF"), CGI->generaltexth->zelp[265], std::bind(&CMultiMode::openLobby, this));
@@ -514,15 +514,15 @@ CMultiPlayers::CMultiPlayers(const std::string & firstPlayer, ESelectionScreen S
 	for(int i = 0; i < inputNames.size(); i++)
 	{
 		inputNames[i] = std::make_shared<CTextInput>(Rect(60, 85 + i * 30, 280, 16), background->getSurface());
-		inputNames[i]->cb += std::bind(&CMultiPlayers::onChange, this, _1);
+		inputNames[i]->setCallback(std::bind(&CMultiPlayers::onChange, this, _1));
 	}
 
 	buttonOk = std::make_shared<CButton>(Point(95, 338), AnimationPath::builtin("MUBCHCK.DEF"), CGI->generaltexth->zelp[560], std::bind(&CMultiPlayers::enterSelectionScreen, this), EShortcut::GLOBAL_ACCEPT);
 	buttonCancel = std::make_shared<CButton>(Point(205, 338), AnimationPath::builtin("MUBCANC.DEF"), CGI->generaltexth->zelp[561], [=](){ close();}, EShortcut::GLOBAL_CANCEL);
 	statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(7, 381, 348, 18), 7, 381));
 
-	inputNames[0]->setText(firstPlayer, true);
-#ifndef VCMI_IOS
+	inputNames[0]->setText(firstPlayer);
+#ifndef VCMI_MOBILE
 	inputNames[0]->giveFocus();
 #endif
 }
@@ -565,13 +565,14 @@ CSimpleJoinScreen::CSimpleJoinScreen(bool host)
 	else
 	{
 		textTitle->setText(CGI->generaltexth->translate("vcmi.mainMenu.serverAddressEnter"));
-		inputAddress->cb += std::bind(&CSimpleJoinScreen::onChange, this, _1);
-		inputPort->cb += std::bind(&CSimpleJoinScreen::onChange, this, _1);
-		inputPort->filters += std::bind(&CTextInput::numberFilter, _1, _2, 0, 65535);
+		inputAddress->setCallback(std::bind(&CSimpleJoinScreen::onChange, this, _1));
+		inputPort->setCallback(std::bind(&CSimpleJoinScreen::onChange, this, _1));
+		inputPort->setFilterNumber(0, 65535);
 		inputAddress->giveFocus();
 	}
-	inputAddress->setText(host ? CSH->getLocalHostname() : CSH->getRemoteHostname(), true);
-	inputPort->setText(std::to_string(host ? CSH->getLocalPort() : CSH->getRemotePort()), true);
+	inputAddress->setText(host ? CSH->getLocalHostname() : CSH->getRemoteHostname());
+	inputPort->setText(std::to_string(host ? CSH->getLocalPort() : CSH->getRemotePort()));
+	buttonOk->block(inputAddress->getText().empty() || inputPort->getText().empty());
 
 	buttonCancel = std::make_shared<CButton>(Point(142, 142), AnimationPath::builtin("MUBCANC.DEF"), CGI->generaltexth->zelp[561], std::bind(&CSimpleJoinScreen::leaveScreen, this), EShortcut::GLOBAL_CANCEL);
 	statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(7, 186, 218, 18), 7, 186));

+ 133 - 94
client/widgets/CTextInput.cpp

@@ -11,26 +11,34 @@
 #include "CTextInput.h"
 
 #include "Images.h"
+#include "TextControls.h"
 
 #include "../gui/CGuiHandler.h"
 #include "../gui/Shortcut.h"
-#include "../windows/InfoWindows.h"
+#include "../render/Graphics.h"
+#include "../render/IFont.h"
 
 #include "../../lib/TextOperations.h"
 
-std::list<CFocusable*> CFocusable::focusables;
+std::list<CFocusable *> CFocusable::focusables;
 CFocusable * CFocusable::inputWithFocus;
 
-CTextInput::CTextInput(const Rect & Pos, EFonts font, const CFunctionList<void(const std::string &)> & CB, ETextAlignment alignment, bool giveFocusToInput)
-	: CLabel(Pos.x, Pos.y, font, alignment),
-	cb(CB)
+CTextInput::CTextInput(const Rect & Pos)
+	:originalAlignment(ETextAlignment::CENTERLEFT)
 {
-	setRedrawParent(true);
+	pos += Pos.topLeft();
 	pos.h = Pos.h;
 	pos.w = Pos.w;
-	maxWidth = Pos.w;
-	background.reset();
-	addUsedEvents(LCLICK | SHOW_POPUP | KEYBOARD | TEXTINPUT);
+
+	addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);
+}
+
+void CTextInput::createLabel(bool giveFocusToInput)
+{
+	OBJ_CONSTRUCTION;
+	label = std::make_shared<CLabel>();
+	label->pos = pos;
+	label->alignment = originalAlignment;
 
 #if !defined(VCMI_MOBILE)
 	if(giveFocusToInput)
@@ -38,69 +46,88 @@ CTextInput::CTextInput(const Rect & Pos, EFonts font, const CFunctionList<void(c
 #endif
 }
 
-CTextInput::CTextInput(const Rect & Pos, const Point & bgOffset, const ImagePath & bgName, const CFunctionList<void(const std::string &)> & CB)
-	:cb(CB)
+CTextInput::CTextInput(const Rect & Pos, EFonts font, const TextEditedCallback & onTextEdited, ETextAlignment alignment, bool giveFocusToInput)
+	: CTextInput(Pos)
 {
-	pos += Pos.topLeft();
-	pos.h = Pos.h;
-	pos.w = Pos.w;
-	maxWidth = Pos.w;
+	originalAlignment = alignment;
+	setRedrawParent(true);
+	this->onTextEdited = onTextEdited;
+	createLabel(giveFocusToInput);
+	setFont(font);
+	setAlignment(alignment);
+}
 
+CTextInput::CTextInput(const Rect & Pos, const Point & bgOffset, const ImagePath & bgName)
+	: CTextInput(Pos)
+{
 	OBJ_CONSTRUCTION;
 	background = std::make_shared<CPicture>(bgName, bgOffset.x, bgOffset.y);
-	addUsedEvents(LCLICK | SHOW_POPUP | KEYBOARD | TEXTINPUT);
-
-#if !defined(VCMI_MOBILE)
-	giveFocus();
-#endif
+	createLabel(true);
 }
 
 CTextInput::CTextInput(const Rect & Pos, std::shared_ptr<IImage> srf)
+	: CTextInput(Pos)
 {
-	pos += Pos.topLeft();
 	OBJ_CONSTRUCTION;
 	background = std::make_shared<CPicture>(srf, Pos);
 	pos.w = background->pos.w;
 	pos.h = background->pos.h;
-	maxWidth = Pos.w;
 	background->pos = pos;
-	addUsedEvents(LCLICK | KEYBOARD | TEXTINPUT);
+	createLabel(true);
+}
 
-#if !defined(VCMI_MOBILE)
-	giveFocus();
-#endif
+void CTextInput::setFont(EFonts font)
+{
+	label->font = font;
 }
 
-std::atomic<int> CFocusable::usageIndex(0);
+void CTextInput::setColor(const ColorRGBA & color)
+{
+	label->color = color;
+}
 
-void CFocusable::focusGot()
+void CTextInput::setAlignment(ETextAlignment alignment)
 {
-	GH.startTextInput(pos);
-	usageIndex++;
+	originalAlignment = alignment;
+	label->alignment = alignment;
 }
 
-void CFocusable::focusLost()
+const std::string & CTextInput::getText() const
 {
-	if(0 == --usageIndex)
-	{
-		GH.stopTextInput();
-	}
+	return currentText;
+}
+
+void CTextInput::setCallback(const TextEditedCallback & cb)
+{
+	assert(!onTextEdited);
+	onTextEdited = cb;
+}
+
+void CTextInput::setFilterFilename()
+{
+	assert(!onTextFiltering);
+	onTextFiltering = std::bind(&CTextInput::filenameFilter, _1, _2);
+}
+
+void CTextInput::setFilterNumber(int minValue, int maxValue)
+{
+	onTextFiltering = std::bind(&CTextInput::numberFilter, _1, _2, minValue, maxValue);
 }
 
-std::string CTextInput::visibleText()
+std::string CTextInput::getVisibleText()
 {
-	return focus ? text + newText + "_" : text;
+	return hasFocus() ? currentText + composedText + "_" : currentText;
 }
 
 void CTextInput::clickPressed(const Point & cursorPosition)
 {
-	if(!focus)
+	if(!hasFocus())
 		giveFocus();
 }
 
 void CTextInput::keyPressed(EShortcut key)
 {
-	if(!focus)
+	if(!hasFocus())
 		return;
 
 	if(key == EShortcut::GLOBAL_MOVE_FOCUS)
@@ -114,14 +141,14 @@ void CTextInput::keyPressed(EShortcut key)
 	switch(key)
 	{
 		case EShortcut::GLOBAL_BACKSPACE:
-			if(!newText.empty())
+			if(!composedText.empty())
 			{
-				TextOperations::trimRightUnicode(newText);
+				TextOperations::trimRightUnicode(composedText);
 				redrawNeeded = true;
 			}
-			else if(!text.empty())
+			else if(!currentText.empty())
 			{
-				TextOperations::trimRightUnicode(text);
+				TextOperations::trimRightUnicode(currentText);
 				redrawNeeded = true;
 			}
 			break;
@@ -131,63 +158,64 @@ void CTextInput::keyPressed(EShortcut key)
 
 	if(redrawNeeded)
 	{
-		redraw();
-		cb(text);
+		updateLabel();
+		if(onTextEdited)
+			onTextEdited(currentText);
 	}
 }
 
-void CTextInput::showPopupWindow(const Point & cursorPosition)
-{
-	if(!helpBox.empty()) //there is no point to show window with nothing inside...
-		CRClickPopup::createAndPush(helpBox);
-}
-
-
 void CTextInput::setText(const std::string & nText)
 {
-	setText(nText, false);
+	currentText = nText;
+	updateLabel();
 }
 
-void CTextInput::setText(const std::string & nText, bool callCb)
+void CTextInput::updateLabel()
 {
-	CLabel::setText(nText);
-	if(callCb)
-		cb(text);
-}
+	std::string visibleText = getVisibleText();
 
-void CTextInput::setHelpText(const std::string & text)
-{
-	helpBox = text;
+	label->alignment = originalAlignment;
+
+	while (graphics->fonts[label->font]->getStringWidth(visibleText) > pos.w)
+	{
+		label->alignment = ETextAlignment::CENTERRIGHT;
+		visibleText = visibleText.substr(TextOperations::getUnicodeCharacterSize(visibleText[0]));
+	}
+
+	label->setText(visibleText);
 }
 
 void CTextInput::textInputed(const std::string & enteredText)
 {
-	if(!focus)
+	if(!hasFocus())
 		return;
-	std::string oldText = text;
+	std::string oldText = currentText;
 
 	setText(getText() + enteredText);
 
-	filters(text, oldText);
-	if(text != oldText)
+	if(onTextFiltering)
+		onTextFiltering(currentText, oldText);
+
+	if(currentText != oldText)
 	{
-		redraw();
-		cb(text);
+		updateLabel();
+		if(onTextEdited)
+			onTextEdited(currentText);
 	}
-	newText.clear();
+	composedText.clear();
 }
 
 void CTextInput::textEdited(const std::string & enteredText)
 {
-	if(!focus)
+	if(!hasFocus())
 		return;
 
-	newText = enteredText;
-	redraw();
-	cb(text + newText);
+	composedText = enteredText;
+	updateLabel();
+	//onTextEdited(currentText + composedText);
 }
 
-void CTextInput::filenameFilter(std::string & text, const std::string &)
+void CTextInput::filenameFilter(std::string & text, const std::string &oldText)
 {
 	static const std::string forbiddenChars = "<>:\"/\\|?*\r\n"; //if we are entering a filename, some special characters won't be allowed
 	size_t pos;
@@ -231,19 +259,37 @@ void CTextInput::numberFilter(std::string & text, const std::string & oldText, i
 	}
 }
 
+void CTextInput::onFocusGot()
+{
+	updateLabel();
+}
+
+void CTextInput::onFocusLost()
+{
+	updateLabel();
+}
+
+void CFocusable::focusGot()
+{
+	GH.startTextInput(pos);
+	onFocusGot();
+}
+
+void CFocusable::focusLost()
+{
+	GH.stopTextInput();
+	onFocusLost();
+}
+
 CFocusable::CFocusable()
 {
-	focus = false;
 	focusables.push_back(this);
 }
 
 CFocusable::~CFocusable()
 {
 	if(hasFocus())
-	{
 		inputWithFocus = nullptr;
-		focusLost();
-	}
 
 	focusables -= this;
 }
@@ -255,30 +301,26 @@ bool CFocusable::hasFocus() const
 
 void CFocusable::giveFocus()
 {
-	focus = true;
-	focusGot();
-	redraw();
+	auto previousInput = inputWithFocus;
+	inputWithFocus = this;
 
-	if(inputWithFocus)
-	{
-		inputWithFocus->focus = false;
-		inputWithFocus->focusLost();
-		inputWithFocus->redraw();
-	}
+	if(previousInput)
+		previousInput->focusLost();
 
-	inputWithFocus = this;
+	focusGot();
 }
 
 void CFocusable::moveFocus()
 {
-	auto i = vstd::find(focusables, this),
-		ourIt = i;
+	auto i = vstd::find(focusables, this);
+	auto ourIt = i;
+
 	for(i++; i != ourIt; i++)
 	{
 		if(i == focusables.end())
 			i = focusables.begin();
 
-		if (*i == this)
+		if(*i == this)
 			return;
 
 		if((*i)->isActive())
@@ -293,10 +335,7 @@ void CFocusable::removeFocus()
 {
 	if(this == inputWithFocus)
 	{
-		focus = false;
-		focusLost();
-		redraw();
-
 		inputWithFocus = nullptr;
+		focusLost();
 	}
 }

+ 56 - 36
client/widgets/CTextInput.h

@@ -9,68 +9,54 @@
  */
 #pragma once
 
-#include "TextControls.h"
 #include "../gui/CIntObject.h"
 #include "../gui/TextAlignment.h"
 #include "../render/EFont.h"
 
-#include "../../lib/FunctionList.h"
 #include "../../lib/filesystem/ResourcePath.h"
 
 class CLabel;
 class IImage;
 
 /// UIElement which can get input focus
-class CFocusable : public virtual CIntObject
+class CFocusable : public CIntObject
 {
 	static std::atomic<int> usageIndex;
-public:
-	bool focus; //only one focusable control can have focus at one moment
+	static std::list<CFocusable *> focusables; //all existing objs
+	static CFocusable * inputWithFocus; //who has focus now
+
+	void focusGot();
+	void focusLost();
 
+	virtual void onFocusGot() = 0;
+	virtual void onFocusLost() = 0;
+
+public:
 	void giveFocus(); //captures focus
 	void moveFocus(); //moves focus to next active control (may be used for tab switching)
 	void removeFocus(); //remove focus
 	bool hasFocus() const;
 
-	void focusGot();
-	void focusLost();
-
-	static std::list<CFocusable *> focusables; //all existing objs
-	static CFocusable * inputWithFocus; //who has focus now
-
 	CFocusable();
 	~CFocusable();
 };
 
 /// Text input box where players can enter text
-class CTextInput : public CLabel, public CFocusable
+class CTextInput final : public CFocusable
 {
-	std::string newText;
-	std::string helpBox; //for right-click help
-
-protected:
-	std::string visibleText() override;
+	using TextEditedCallback = std::function<void(const std::string &)>;
+	using TextFilterCallback = std::function<void(std::string &, const std::string &)>;
 
-public:
-
-	CFunctionList<void(const std::string &)> cb;
-	CFunctionList<void(std::string &, const std::string &)> filters;
-	void setText(const std::string & nText) override;
-	void setText(const std::string & nText, bool callCb);
-	void setHelpText(const std::string &);
-
-	CTextInput(const Rect & Pos, EFonts font, const CFunctionList<void(const std::string &)> & CB, ETextAlignment alignment, bool giveFocusToInput);
-	CTextInput(const Rect & Pos, const Point & bgOffset, const ImagePath & bgName, const CFunctionList<void(const std::string &)> & CB);
-	CTextInput(const Rect & Pos, std::shared_ptr<IImage> srf);
+private:
+	std::string currentText;
+	std::string composedText;
+	ETextAlignment originalAlignment;
 
-	void clickPressed(const Point & cursorPosition) override;
-	void keyPressed(EShortcut key) override;
-	void showPopupWindow(const Point & cursorPosition) override;
+	std::shared_ptr<CPicture> background;
+	std::shared_ptr<CLabel> label;
 
-	//bool captureThisKey(EShortcut key) override;
-
-	void textInputed(const std::string & enteredText) override;
-	void textEdited(const std::string & enteredText) override;
+	TextEditedCallback onTextEdited;
+	TextFilterCallback onTextFiltering;
 
 	//Filter that will block all characters not allowed in filenames
 	static void filenameFilter(std::string & text, const std::string & oldText);
@@ -78,5 +64,39 @@ public:
 	//min-max should be set via something like std::bind
 	static void numberFilter(std::string & text, const std::string & oldText, int minValue, int maxValue);
 
-	friend class CKeyboardFocusListener;
+	std::string getVisibleText();
+	void createLabel(bool giveFocusToInput);
+	void updateLabel();
+
+	void clickPressed(const Point & cursorPosition) final;
+	void textInputed(const std::string & enteredText) final;
+	void textEdited(const std::string & enteredText) final;
+	void onFocusGot() final;
+	void onFocusLost() final;
+
+	CTextInput(const Rect & Pos);
+public:
+	CTextInput(const Rect & Pos, EFonts font, const TextEditedCallback& onTextEdited, ETextAlignment alignment, bool giveFocusToInput);
+	CTextInput(const Rect & Pos, const Point & bgOffset, const ImagePath & bgName);
+	CTextInput(const Rect & Pos, std::shared_ptr<IImage> srf);
+
+	/// Returns currently entered text. May not match visible text
+	const std::string & getText() const;
+
+	void setText(const std::string & nText);
+
+	/// Set callback that will be called whenever player enters new text
+	void setCallback(const TextEditedCallback & cb);
+
+	/// Enables filtering entered text that ensures that text is valid filename (existing or not)
+	void setFilterFilename();
+	/// Enable filtering entered text that ensures that text is valid number in provided range [min, max]
+	void setFilterNumber(int minValue, int maxValue);
+
+	void setFont(EFonts Font);
+	void setColor(const ColorRGBA & Color);
+	void setAlignment(ETextAlignment alignment);
+
+	// CIntObject interface impl
+	void keyPressed(EShortcut key) final;
 };

+ 4 - 4
client/windows/GUIClasses.cpp

@@ -333,11 +333,11 @@ CSplitWindow::CSplitWindow(const CCreature * creature, std::function<void(int, i
 	rightInput = std::make_shared<CTextInput>(Rect(176, 218, 100, 36), FONT_BIG, std::bind(&CSplitWindow::setAmountText, this, _1, false), ETextAlignment::CENTER, true);
 
 	//add filters to allow only number input
-	leftInput->filters += std::bind(&CTextInput::numberFilter, _1, _2, leftMin, leftMax);
-	rightInput->filters += std::bind(&CTextInput::numberFilter, _1, _2, rightMin, rightMax);
+	leftInput->setFilterNumber(leftMin, leftMax);
+	rightInput->setFilterNumber(rightMin, rightMax);
 
-	leftInput->setText(std::to_string(leftAmount), false);
-	rightInput->setText(std::to_string(rightAmount), false);
+	leftInput->setText(std::to_string(leftAmount));
+	rightInput->setText(std::to_string(rightAmount));
 
 	animLeft = std::make_shared<CCreaturePic>(20, 54, creature, true, false);
 	animRight = std::make_shared<CCreaturePic>(177, 54,creature, true, false);

+ 0 - 1
config/widgets/lobbyWindow.json

@@ -130,7 +130,6 @@
 		{
 			"name" : "messageInput",
 			"type": "textInput",
-			"alignment" : "left",
 			"rect": {"x": 440, "y": 568, "w": 377, "h": 20}
 		},