2
0
Эх сурвалжийг харах

Minor refactoring of translations:

- removed unsuccessful and broken validation of translations
- pass JsonNode when registering strings to provide information on mod
source
Ivan Savenko 1 жил өмнө
parent
commit
b85ccccb37

+ 3 - 3
lib/CArtHandler.cpp

@@ -431,9 +431,9 @@ std::shared_ptr<CArtifact> CArtHandler::loadFromJson(const std::string & scope,
 
 	const JsonNode & text = node["text"];
 
-	VLC->generaltexth->registerString(scope, art->getNameTextID(), text["name"].String());
-	VLC->generaltexth->registerString(scope, art->getDescriptionTextID(), text["description"].String());
-	VLC->generaltexth->registerString(scope, art->getEventTextID(), text["event"].String());
+	VLC->generaltexth->registerString(scope, art->getNameTextID(), text["name"]);
+	VLC->generaltexth->registerString(scope, art->getDescriptionTextID(), text["description"]);
+	VLC->generaltexth->registerString(scope, art->getEventTextID(), text["event"]);
 
 	const JsonNode & graphics = node["graphics"];
 	art->image = graphics["image"].String();

+ 2 - 2
lib/CBonusTypeHandler.cpp

@@ -240,8 +240,8 @@ void CBonusTypeHandler::loadItem(const JsonNode & source, CBonusType & dest, con
 
 	if (!dest.hidden)
 	{
-		VLC->generaltexth->registerString( "vcmi", dest.getNameTextID(), source["name"].String());
-		VLC->generaltexth->registerString( "vcmi", dest.getDescriptionTextID(), source["description"].String());
+		VLC->generaltexth->registerString( "vcmi", dest.getNameTextID(), source["name"]);
+		VLC->generaltexth->registerString( "vcmi", dest.getDescriptionTextID(), source["description"]);
 	}
 
 	const JsonNode & graphics = source["graphics"];

+ 3 - 3
lib/CCreatureHandler.cpp

@@ -617,9 +617,9 @@ std::shared_ptr<CCreature> CCreatureHandler::loadFromJson(const std::string & sc
 
 	cre->cost = ResourceSet(node["cost"]);
 
-	VLC->generaltexth->registerString(scope, cre->getNameSingularTextID(), node["name"]["singular"].String());
-	VLC->generaltexth->registerString(scope, cre->getNamePluralTextID(), node["name"]["plural"].String());
-	VLC->generaltexth->registerString(scope, cre->getDescriptionTextID(), node["description"].String());
+	VLC->generaltexth->registerString(scope, cre->getNameSingularTextID(), node["name"]["singular"]);
+	VLC->generaltexth->registerString(scope, cre->getNamePluralTextID(), node["name"]["plural"]);
+	VLC->generaltexth->registerString(scope, cre->getDescriptionTextID(), node["description"]);
 
 	cre->addBonus(node["hitPoints"].Integer(), BonusType::STACK_HEALTH);
 	cre->addBonus(node["speed"].Integer(), BonusType::STACKS_SPEED);

+ 5 - 5
lib/CHeroHandler.cpp

@@ -459,11 +459,11 @@ std::shared_ptr<CHero> CHeroHandler::loadFromJson(const std::string & scope, con
 	hero->onlyOnWaterMap = node["onlyOnWaterMap"].Bool();
 	hero->onlyOnMapWithoutWater = node["onlyOnMapWithoutWater"].Bool();
 
-	VLC->generaltexth->registerString(scope, hero->getNameTextID(), node["texts"]["name"].String());
-	VLC->generaltexth->registerString(scope, hero->getBiographyTextID(), node["texts"]["biography"].String());
-	VLC->generaltexth->registerString(scope, hero->getSpecialtyNameTextID(), node["texts"]["specialty"]["name"].String());
-	VLC->generaltexth->registerString(scope, hero->getSpecialtyTooltipTextID(), node["texts"]["specialty"]["tooltip"].String());
-	VLC->generaltexth->registerString(scope, hero->getSpecialtyDescriptionTextID(), node["texts"]["specialty"]["description"].String());
+	VLC->generaltexth->registerString(scope, hero->getNameTextID(), node["texts"]["name"]);
+	VLC->generaltexth->registerString(scope, hero->getBiographyTextID(), node["texts"]["biography"]);
+	VLC->generaltexth->registerString(scope, hero->getSpecialtyNameTextID(), node["texts"]["specialty"]["name"]);
+	VLC->generaltexth->registerString(scope, hero->getSpecialtyTooltipTextID(), node["texts"]["specialty"]["tooltip"]);
+	VLC->generaltexth->registerString(scope, hero->getSpecialtyDescriptionTextID(), node["texts"]["specialty"]["description"]);
 
 	hero->iconSpecSmall = node["images"]["specialtySmall"].String();
 	hero->iconSpecLarge = node["images"]["specialtyLarge"].String();

+ 2 - 2
lib/CSkillHandler.cpp

@@ -212,7 +212,7 @@ std::shared_ptr<CSkill> CSkillHandler::loadFromJson(const std::string & scope, c
 
 	skill->onlyOnWaterMap = json["onlyOnWaterMap"].Bool();
 
-	VLC->generaltexth->registerString(scope, skill->getNameTextID(), json["name"].String());
+	VLC->generaltexth->registerString(scope, skill->getNameTextID(), json["name"]);
 	switch(json["gainChance"].getType())
 	{
 	case JsonNode::JsonType::DATA_INTEGER:
@@ -237,7 +237,7 @@ std::shared_ptr<CSkill> CSkillHandler::loadFromJson(const std::string & scope, c
 			skill->addNewBonus(bonus, level);
 		}
 		CSkill::LevelInfo & skillAtLevel = skill->at(level);
-		VLC->generaltexth->registerString(scope, skill->getDescriptionTextID(level), levelNode["description"].String());
+		VLC->generaltexth->registerString(scope, skill->getDescriptionTextID(level), levelNode["description"]);
 		skillAtLevel.iconSmall = levelNode["images"]["small"].String();
 		skillAtLevel.iconMedium = levelNode["images"]["medium"].String();
 		skillAtLevel.iconLarge = levelNode["images"]["large"].String();

+ 1 - 1
lib/RiverHandler.cpp

@@ -50,7 +50,7 @@ std::shared_ptr<RiverType> RiverTypeHandler::loadFromJson(
 		info->paletteAnimation.push_back(element);
 	}
 
-	VLC->generaltexth->registerString(scope, info->getNameTextID(), json["text"].String());
+	VLC->generaltexth->registerString(scope, info->getNameTextID(), json["text"]);
 
 	return info;
 }

+ 1 - 1
lib/RoadHandler.cpp

@@ -41,7 +41,7 @@ std::shared_ptr<RoadType> RoadTypeHandler::loadFromJson(
 	info->shortIdentifier = json["shortIdentifier"].String();
 	info->movementCost    = json["moveCost"].Integer();
 
-	VLC->generaltexth->registerString(scope,info->getNameTextID(), json["text"].String());
+	VLC->generaltexth->registerString(scope,info->getNameTextID(), json["text"]);
 
 	return info;
 }

+ 1 - 1
lib/TerrainHandler.cpp

@@ -45,7 +45,7 @@ std::shared_ptr<TerrainType> TerrainTypeHandler::loadFromJson( const std::string
 	info->transitionRequired = json["transitionRequired"].Bool();
 	info->terrainViewPatterns = json["terrainViewPatterns"].String();
 
-	VLC->generaltexth->registerString(scope, info->getNameTextID(), json["text"].String());
+	VLC->generaltexth->registerString(scope, info->getNameTextID(), json["text"]);
 
 	const JsonVector & unblockedVec = json["minimapUnblocked"].Vector();
 	info->minimapUnblocked =

+ 5 - 5
lib/entities/faction/CTownHandler.cpp

@@ -292,8 +292,8 @@ void CTownHandler::loadBuilding(CTown * town, const std::string & stringID, cons
 	ret->modScope = source.getModScope();
 	ret->town = town;
 
-	VLC->generaltexth->registerString(source.getModScope(), ret->getNameTextID(), source["name"].String());
-	VLC->generaltexth->registerString(source.getModScope(), ret->getDescriptionTextID(), source["description"].String());
+	VLC->generaltexth->registerString(source.getModScope(), ret->getNameTextID(), source["name"]);
+	VLC->generaltexth->registerString(source.getModScope(), ret->getDescriptionTextID(), source["description"]);
 
 	ret->subId = vstd::find_or(MappedKeys::SPECIAL_BUILDINGS, source["type"].String(), BuildingSubID::NONE);
 	ret->resources = TResources(source["cost"]);
@@ -603,7 +603,7 @@ void CTownHandler::loadTown(CTown * town, const JsonNode & source)
 	town->namesCount = 0;
 	for(const auto & name : source["names"].Vector())
 	{
-		VLC->generaltexth->registerString(town->faction->modScope, town->getRandomNameTextID(town->namesCount), name.String());
+		VLC->generaltexth->registerString(town->faction->modScope, town->getRandomNameTextID(town->namesCount), name);
 		town->namesCount += 1;
 	}
 
@@ -718,8 +718,8 @@ std::shared_ptr<CFaction> CTownHandler::loadFromJson(const std::string & scope,
 	faction->modScope = scope;
 	faction->identifier = identifier;
 
-	VLC->generaltexth->registerString(scope, faction->getNameTextID(), source["name"].String());
-	VLC->generaltexth->registerString(scope, faction->getDescriptionTextID(), source["description"].String());
+	VLC->generaltexth->registerString(scope, faction->getNameTextID(), source["name"]);
+	VLC->generaltexth->registerString(scope, faction->getDescriptionTextID(), source["description"]);
 
 	faction->creatureBg120 = ImagePath::fromJson(source["creatureBackground"]["120px"]);
 	faction->creatureBg130 = ImagePath::fromJson(source["creatureBackground"]["130px"]);

+ 1 - 1
lib/mapObjectConstructors/CBankInstanceConstructor.cpp

@@ -28,7 +28,7 @@ void CBankInstanceConstructor::initTypeData(const JsonNode & input)
 	if (input.Struct().count("name") == 0)
 		logMod->warn("Bank %s missing name!", getJsonKey());
 
-	VLC->generaltexth->registerString(input.getModScope(), getNameTextID(), input["name"].String());
+	VLC->generaltexth->registerString(input.getModScope(), getNameTextID(), input["name"]);
 
 	levels = input["levels"].Vector();
 	bankResetDuration = static_cast<si32>(input["resetDuration"].Float());

+ 1 - 1
lib/mapObjectConstructors/CObjectClassesHandler.cpp

@@ -278,7 +278,7 @@ std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::stri
 	newObject->base = json["base"];
 	newObject->id = index;
 
-	VLC->generaltexth->registerString(scope, newObject->getNameTextID(), json["name"].String());
+	VLC->generaltexth->registerString(scope, newObject->getNameTextID(), json["name"]);
 
 	newObject->objectTypeHandlers.resize(json["lastReservedIndex"].Float() + 1);
 

+ 1 - 1
lib/mapObjectConstructors/CRewardableConstructor.cpp

@@ -23,7 +23,7 @@ void CRewardableConstructor::initTypeData(const JsonNode & config)
 	blockVisit = config["blockedVisitable"].Bool();
 
 	if (!config["name"].isNull())
-		VLC->generaltexth->registerString( config.getModScope(), getNameTextID(), config["name"].String());
+		VLC->generaltexth->registerString( config.getModScope(), getNameTextID(), config["name"]);
 
 	JsonUtils::validate(config, "vcmi:rewardable", getJsonKey());
 	

+ 1 - 1
lib/mapObjectConstructors/DwellingInstanceConstructor.cpp

@@ -29,7 +29,7 @@ void DwellingInstanceConstructor::initTypeData(const JsonNode & input)
 	if (input.Struct().count("name") == 0)
 		logMod->warn("Dwelling %s missing name!", getJsonKey());
 
-	VLC->generaltexth->registerString( input.getModScope(), getNameTextID(), input["name"].String());
+	VLC->generaltexth->registerString( input.getModScope(), getNameTextID(), input["name"]);
 
 	const JsonVector & levels = input["creatures"].Vector();
 	const auto totalLevels = levels.size();

+ 2 - 35
lib/modding/CModHandler.cpp

@@ -401,33 +401,6 @@ CModVersion CModHandler::getModVersion(TModID modName) const
 	return {};
 }
 
-bool CModHandler::validateTranslations(TModID modName) const
-{
-	bool result = true;
-	const auto & mod = allMods.at(modName);
-
-	{
-		auto fileList = mod.config["translations"].convertTo<std::vector<std::string> >();
-		JsonNode json = JsonUtils::assembleFromFiles(fileList);
-		result |= VLC->generaltexth->validateTranslation(mod.baseLanguage, modName, json);
-	}
-
-	for(const auto & language : Languages::getLanguageList())
-	{
-		if (mod.config[language.identifier].isNull())
-			continue;
-
-		if (mod.config[language.identifier]["skipValidation"].Bool())
-			continue;
-
-		auto fileList = mod.config[language.identifier]["translations"].convertTo<std::vector<std::string> >();
-		JsonNode json = JsonUtils::assembleFromFiles(fileList);
-		result |= VLC->generaltexth->validateTranslation(language.identifier, modName, json);
-	}
-
-	return result;
-}
-
 void CModHandler::loadTranslation(const TModID & modName)
 {
 	const auto & mod = allMods[modName];
@@ -441,8 +414,8 @@ void CModHandler::loadTranslation(const TModID & modName)
 	JsonNode baseTranslation = JsonUtils::assembleFromFiles(baseTranslationList);
 	JsonNode extraTranslation = JsonUtils::assembleFromFiles(extraTranslationList);
 
-	VLC->generaltexth->loadTranslationOverrides(modBaseLanguage, modName, baseTranslation);
-	VLC->generaltexth->loadTranslationOverrides(preferredLanguage, modName, extraTranslation);
+	VLC->generaltexth->loadTranslationOverrides(modName, baseTranslation);
+	VLC->generaltexth->loadTranslationOverrides(modName, extraTranslation);
 }
 
 void CModHandler::load()
@@ -480,12 +453,6 @@ void CModHandler::load()
 	for(const TModID & modName : activeMods)
 		loadTranslation(modName);
 
-#if 0
-	for(const TModID & modName : activeMods)
-		if (!validateTranslations(modName))
-			allMods[modName].validation = CModInfo::FAILED;
-#endif
-
 	logMod->info("\tLoading mod data: %d ms", timer.getDiff());
 	VLC->creh->loadCrExpMod();
 	VLC->identifiersHandler->finalize();

+ 0 - 2
lib/modding/CModHandler.h

@@ -49,8 +49,6 @@ class DLL_LINKAGE CModHandler final : boost::noncopyable
 	void loadOneMod(std::string modName, const std::string & parent, const JsonNode & modSettings, bool enableMods);
 	void loadTranslation(const TModID & modName);
 
-	bool validateTranslations(TModID modName) const;
-
 	CModVersion getModVersion(TModID modName) const;
 
 public:

+ 1 - 1
lib/rewardable/Info.cpp

@@ -76,7 +76,7 @@ void Rewardable::Info::init(const JsonNode & objectConfig, const std::string & o
 
 	auto loadString = [&](const JsonNode & entry, const TextIdentifier & textID){
 		if (entry.isString() && !entry.String().empty() && entry.String()[0] != '@')
-			VLC->generaltexth->registerString(entry.getModScope(), textID, entry.String());
+			VLC->generaltexth->registerString(entry.getModScope(), textID, entry);
 	};
 
 	parameters = objectConfig;

+ 2 - 2
lib/spells/CSpellHandler.cpp

@@ -783,7 +783,7 @@ std::shared_ptr<CSpell> CSpellHandler::loadFromJson(const std::string & scope, c
 		spell->combat = type == "combat";
 	}
 
-	VLC->generaltexth->registerString(scope, spell->getNameTextID(), json["name"].String());
+	VLC->generaltexth->registerString(scope, spell->getNameTextID(), json["name"]);
 
 	logMod->trace("%s: loading spell %s", __FUNCTION__, spell->getNameTranslated());
 
@@ -1005,7 +1005,7 @@ std::shared_ptr<CSpell> CSpellHandler::loadFromJson(const std::string & scope, c
 		const si32 levelPower     = levelObject.power = static_cast<si32>(levelNode["power"].Integer());
 
 		if (!spell->isCreatureAbility())
-			VLC->generaltexth->registerString(scope, spell->getDescriptionTextID(levelIndex), levelNode["description"].String());
+			VLC->generaltexth->registerString(scope, spell->getDescriptionTextID(levelIndex), levelNode["description"]);
 
 		levelObject.cost          = static_cast<si32>(levelNode["cost"].Integer());
 		levelObject.AIValue       = static_cast<si32>(levelNode["aiValue"].Integer());

+ 12 - 60
lib/texts/TextLocalizationContainer.cpp

@@ -22,17 +22,15 @@ VCMI_LIB_NAMESPACE_BEGIN
 
 std::recursive_mutex TextLocalizationContainer::globalTextMutex;
 
-void TextLocalizationContainer::registerStringOverride(const std::string & modContext, const std::string & language, const TextIdentifier & UID, const std::string & localized)
+void TextLocalizationContainer::registerStringOverride(const std::string & modContext, const TextIdentifier & UID, const std::string & localized)
 {
 	std::lock_guard globalLock(globalTextMutex);
 
 	assert(!modContext.empty());
-	assert(!language.empty());
 
 	// NOTE: implicitly creates entry, intended - strings added by maps, campaigns, vcmi and potentially - UI mods are not registered anywhere at the moment
 	auto & entry = stringsLocalizations[UID.get()];
 
-	entry.overrideLanguage = language;
 	entry.overrideValue = localized;
 	if (entry.modContext.empty())
 		entry.modContext = modContext;
@@ -76,6 +74,15 @@ const std::string & TextLocalizationContainer::deserialize(const TextIdentifier
 	return entry.baseValue;
 }
 
+void TextLocalizationContainer::registerString(const std::string & modContext, const TextIdentifier & inputUID, const JsonNode & localized)
+{
+	assert(!localized.getModScope().empty());
+	assert(!getModLanguage(localized.getModScope()).empty());
+
+	std::lock_guard globalLock(globalTextMutex);
+	registerString(modContext, inputUID, localized.String(), getModLanguage(modContext));
+}
+
 void TextLocalizationContainer::registerString(const std::string & modContext, const TextIdentifier & UID, const std::string & localized, const std::string & language)
 {
 	std::lock_guard globalLock(globalTextMutex);
@@ -88,13 +95,11 @@ void TextLocalizationContainer::registerString(const std::string & modContext, c
 	if(stringsLocalizations.count(UID.get()) > 0)
 	{
 		auto & value = stringsLocalizations[UID.get()];
-		value.baseLanguage = language;
 		value.baseValue = localized;
 	}
 	else
 	{
 		StringState value;
-		value.baseLanguage = language;
 		value.baseValue = localized;
 		value.modContext = modContext;
 
@@ -108,63 +113,10 @@ void TextLocalizationContainer::registerString(const std::string & modContext, c
 	registerString(modContext, UID, localized, getModLanguage(modContext));
 }
 
-bool TextLocalizationContainer::validateTranslation(const std::string & language, const std::string & modContext, const JsonNode & config) const
-{
-	std::lock_guard globalLock(globalTextMutex);
-
-	bool allPresent = true;
-
-	for(const auto & string : stringsLocalizations)
-	{
-		if (string.second.modContext != modContext)
-			continue; // Not our mod
-
-		if (string.second.overrideLanguage == language)
-			continue; // Already translated
-
-		if (string.second.baseLanguage == language && !string.second.baseValue.empty())
-			continue; // Base string already uses our language
-
-		if (string.second.baseLanguage.empty())
-			continue; // String added in localization, not present in base language (e.g. maps/campaigns)
-
-		if (config.Struct().count(string.first) > 0)
-			continue;
-
-		if (allPresent)
-			logMod->warn("Translation into language '%s' in mod '%s' is incomplete! Missing lines:", language, modContext);
-
-		std::string currentText;
-		if (string.second.overrideValue.empty())
-			currentText = string.second.baseValue;
-		else
-			currentText = string.second.overrideValue;
-
-		logMod->warn(R"(    "%s" : "%s",)", string.first, TextOperations::escapeString(currentText));
-		allPresent = false;
-	}
-
-	bool allFound = true;
-
-	//	for(const auto & string : config.Struct())
-	//	{
-	//		if (stringsLocalizations.count(string.first) > 0)
-	//			continue;
-	//
-	//		if (allFound)
-	//			logMod->warn("Translation into language '%s' in mod '%s' has unused lines:", language, modContext);
-	//
-	//		logMod->warn(R"(    "%s" : "%s",)", string.first, TextOperations::escapeString(string.second.String()));
-	//		allFound = false;
-	//	}
-
-	return allPresent && allFound;
-}
-
-void TextLocalizationContainer::loadTranslationOverrides(const std::string & language, const std::string & modContext, const JsonNode & config)
+void TextLocalizationContainer::loadTranslationOverrides(const std::string & modContext, const JsonNode & config)
 {
 	for(const auto & node : config.Struct())
-		registerStringOverride(modContext, language, node.first, node.second.String());
+		registerStringOverride(modContext, node.first, node.second.String());
 }
 
 bool TextLocalizationContainer::identifierExists(const TextIdentifier & UID) const

+ 4 - 14
lib/texts/TextLocalizationContainer.h

@@ -25,15 +25,9 @@ protected:
 		/// Human-readable string that was added on registration
 		std::string baseValue;
 
-		/// Language of base string
-		std::string baseLanguage;
-
 		/// Translated human-readable string
 		std::string overrideValue;
 
-		/// Language of the override string
-		std::string overrideLanguage;
-
 		/// ID of mod that created this string
 		std::string modContext;
 
@@ -41,7 +35,7 @@ protected:
 		void serialize(Handler & h)
 		{
 			h & baseValue;
-			h & baseLanguage;
+			//h & baseLanguage;
 			h & modContext;
 		}
 	};
@@ -52,7 +46,7 @@ protected:
 	std::vector<const TextLocalizationContainer *> subContainers;
 
 	/// add selected string to internal storage as high-priority strings
-	void registerStringOverride(const std::string & modContext, const std::string & language, const TextIdentifier & UID, const std::string & localized);
+	void registerStringOverride(const std::string & modContext, const TextIdentifier & UID, const std::string & localized);
 
 	std::string getModLanguage(const std::string & modContext);
 
@@ -60,16 +54,12 @@ protected:
 	bool identifierExists(const TextIdentifier & UID) const;
 
 public:
-	/// validates translation of specified language for specified mod
-	/// returns true if localization is valid and complete
-	/// any error messages will be written to log file
-	bool validateTranslation(const std::string & language, const std::string & modContext, JsonNode const & file) const;
-
 	/// Loads translation from provided json
 	/// Any entries loaded by this will have priority over texts registered normally
-	void loadTranslationOverrides(const std::string & language, const std::string & modContext, JsonNode const & file);
+	void loadTranslationOverrides(const std::string & modContext, JsonNode const & file);
 
 	/// add selected string to internal storage
+	void registerString(const std::string & modContext, const TextIdentifier & UID, const JsonNode & localized);
 	void registerString(const std::string & modContext, const TextIdentifier & UID, const std::string & localized);
 	void registerString(const std::string & modContext, const TextIdentifier & UID, const std::string & localized, const std::string & language);