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Disable timer for AI players

nordsoft %!s(int64=2) %!d(string=hai) anos
pai
achega
d4ab3087cb
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      server/TurnTimerHandler.cpp

+ 2 - 2
server/TurnTimerHandler.cpp

@@ -61,7 +61,7 @@ void TurnTimerHandler::onPlayerMakingTurn(PlayerState & state, int waitTime)
 	if(!si || !gs)
 		return;
 	
-	if(si->turnTimerInfo.isEnabled() && !gs->curB)
+	if(state.human && si->turnTimerInfo.isEnabled() && !gs->curB)
 	{
 		if(state.turnTimer.turnTimer > 0)
 		{
@@ -128,7 +128,7 @@ void TurnTimerHandler::onBattleLoop(PlayerState & state, int waitTime)
 	if(!si || !gs || !gs->curB)
 		return;
 	
-	if(si->turnTimerInfo.isBattleEnabled())
+	if(state.human && si->turnTimerInfo.isBattleEnabled())
 	{
 		if(state.turnTimer.creatureTimer > 0)
 		{