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Disable timer for AI players

nordsoft 2 年之前
父节点
当前提交
d4ab3087cb
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      server/TurnTimerHandler.cpp

+ 2 - 2
server/TurnTimerHandler.cpp

@@ -61,7 +61,7 @@ void TurnTimerHandler::onPlayerMakingTurn(PlayerState & state, int waitTime)
 	if(!si || !gs)
 	if(!si || !gs)
 		return;
 		return;
 	
 	
-	if(si->turnTimerInfo.isEnabled() && !gs->curB)
+	if(state.human && si->turnTimerInfo.isEnabled() && !gs->curB)
 	{
 	{
 		if(state.turnTimer.turnTimer > 0)
 		if(state.turnTimer.turnTimer > 0)
 		{
 		{
@@ -128,7 +128,7 @@ void TurnTimerHandler::onBattleLoop(PlayerState & state, int waitTime)
 	if(!si || !gs || !gs->curB)
 	if(!si || !gs || !gs->curB)
 		return;
 		return;
 	
 	
-	if(si->turnTimerInfo.isBattleEnabled())
+	if(state.human && si->turnTimerInfo.isBattleEnabled())
 	{
 	{
 		if(state.turnTimer.creatureTimer > 0)
 		if(state.turnTimer.creatureTimer > 0)
 		{
 		{