Cronologia Commit

Autore SHA1 Messaggio Data
  mateuszb 0003d30991 * refactoring 12 anni fa
  mateuszb 9dd60b6dbe * refactoring 12 anni fa
  DjWarmonger 140786a04b - Drain Life now has % effect depending on bonus value 12 anni fa
  mateuszb f1c78e3260 * creature ID refactoring 12 anni fa
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 anni fa
  DjWarmonger c3a1d10988 Fixed shield effect - spell only. 12 anni fa
  mateuszb 3958364884 * a bit more work on campaigns; hero crossover still buggy 12 anni fa
  DjWarmonger 1ef205e5f1 Various tweaks / enchancements to bonus mechanics 12 anni fa
  mateuszb dc091a1ce1 * some work on hero crossover; still buggy 12 anni fa
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 anni fa
  DjWarmonger e63747d2d2 Fixed #860 and #1169 12 anni fa
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 anni fa
  DjWarmonger beb1ca1bf8 - getDate function now uses enum for different modes 12 anni fa
  mateuszb a1da195b85 * minor refactoring 12 anni fa
  beegee1 a4129f43f2 - Correct handling of who manages which players(player count may differ from initial start options for a RMG map) - Fixed warning 12 anni fa
  DjWarmonger ce15eb37c2 - Fixed serialization of limiters 12 anni fa
  alexvins 53b684180d [refactor] 12 anni fa
  alexvins 68e91ada1c [refactor] 12 anni fa
  alexvins 055e922e4d [refactor] a few more cleanups 12 anni fa
  Michał W. Urbańczyk d4c30667b8 Fixed #1168 and #1170. 12 anni fa
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 anni fa
  alexvins 66d9edf76e small refactor secskill limit check. 13 anni fa
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 anni fa
  DjWarmonger cff758cfba Moved artifact-related text to CArtifact class. 13 anni fa
  Ivan Savenko cfaa9fd00a - fixed deadlock on visiting such objects like artifacts 13 anni fa
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system 13 anni fa
  DjWarmonger ca9033d0e4 - Support for "Enchanted" WoG ability. 13 anni fa
  DjWarmonger 7be00e97a0 Fixed #1124. Probably also other bugs related to two-hex creatures (or they were already resolved). 13 anni fa
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 anni fa
  Ivan Savenko 8eba824ada - updated icons + psd file 13 anni fa