Henning Koehler
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00f51e0f98
Updaters replace bonuses during inheritance
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8 jaren geleden |
Henning Koehler
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6037c19b9a
removed specialtyDeprecated from CGHeroInstance; improved savegame compatibility
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8 jaren geleden |
Henning Koehler
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5d3f6c3b91
removed CHeroInstance::specialty
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8 jaren geleden |
Henning Koehler
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3e0022be27
added support for new specialty json format; old format is converted to bonuses with updaters
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8 jaren geleden |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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8 jaren geleden |
Arseniy Shestakov
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f15cadc87b
Implement configurable object sounds: ambient, visit and removal
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8 jaren geleden |
Michał Kalinowski
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26a222ac62
Change JsonType to enum class (#393)
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8 jaren geleden |
Henning Koehler
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3fe9bc34b8
CGHeroInstance::recreateSecondarySkillsBonuses() restores bonuses for all levels
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8 jaren geleden |
Henning Koehler
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0153d0fc78
made fire/air/water/earth magic skills bonus-based
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8 jaren geleden |
Henning Koehler
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9bbfb57b93
cleaned up secondary skill bonus merging
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8 jaren geleden |
Henning Koehler
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fc77c40a82
made ballistics bonus-based
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8 jaren geleden |
Henning Koehler
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19e619f61e
wisdom is now bonus-based
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8 jaren geleden |
Henning Koehler
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1fa6cbe514
scouting uses SIGHT_RADIUS bonus
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8 jaren geleden |
Henning Koehler
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e8c32e05d8
turned pathfinding effect into a bonus
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8 jaren geleden |
Henning Koehler
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0357a4fe3b
enabled config of skill descriptions
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8 jaren geleden |
Henning Koehler
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9811fbe02c
updateSkill attempts to update existing bonus instead of adding new
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8 jaren geleden |
Henning Koehler
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a6c3352d7c
moved secondary skill default bonus initialization into CSkillHandler
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8 jaren geleden |
AlexVinS
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0868164147
(int) -> static_cast<int>
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8 jaren geleden |
AlexVinS
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8c0fab1dcf
fixes
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8 jaren geleden |
AlexVinS
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15138c23de
Finished conversion to new logging API
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8 jaren geleden |
AlexVinS
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61e241308d
Logging cleanup
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8 jaren geleden |
ArseniyShestakov
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cb40c093f8
Avoid boost::optional assignment for Boost 1.64 compatibility (#360)
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8 jaren geleden |
ArseniyShestakov
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a4c0ad94b1
Code style: remove default value hints in definitions (#342)
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8 jaren geleden |
Dydzio
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0cb6515ae8
VCAI tweaks (#311)
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8 jaren geleden |
AlexVinS
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4f14f22d3a
Unified CStack ammo, casts and counterattacks
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8 jaren geleden |
AlexVinS
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a31c28ec33
Unified war machine mechanics.
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8 jaren geleden |
AlexVinS
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9f1451c1a3
[Map format] more correct handling of default hero primary skills
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8 jaren geleden |
AlexVinS
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4b2a118ffa
fixed assertion if hero instance in VCMI map have 0 at one of primary skills
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8 jaren geleden |
AlexVinS
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8a494b7820
fix
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8 jaren geleden |
AlexVinS
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9718ef1543
Fix
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8 jaren geleden |