Commit történet

Szerző SHA1 Üzenet Dátum
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 éve
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 éve
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 éve
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 éve
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 éve
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 éve
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 éve
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 éve
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 éve
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates 2 éve
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH 2 éve
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 éve
  Konstantin P b472c89276 vcmi: make some CStack properties private 2 éve
  Ivan Savenko fb739e7186 Merge beta -> develop 2 éve
  Ivan Savenko 6df85be4b3 Fixed death animation of Efreeti killed by petrification attack 2 éve
  Ivan Savenko e3ed728193 Merge pull request #1932 from rilian-la-te/proper-teleport 2 éve
  Konstantin bc1aad3b26 vcmi: remove deprecated CStack::getCreature() 2 éve
  Ivan Savenko 506c3d29bc Replaced vstd clamp with std version 2 éve
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 éve
  Konstantin e0715a76c8 vcmi: reduce CStack usage a little bit 2 éve
  Ivan Savenko 307065a633 Merge beta into develop 2 éve
  Konstantin 7543fdf787 vcmi: add reverse effect animation type 2 éve
  Ivan Savenko fd3f80e860 Fix game hang on invalid shooter animation config 2 éve
  Ivan Savenko 2864a04bda Minor refactoring 2 éve
  Ivan Savenko 31b718898a Fix playback of shooter animations at max speed 2 éve
  Ivan Savenko 688b8db3eb Removed delays due to thread waits from battle animations 2 éve
  Ivan Savenko d34efaeb81 All battle effects now use time-based timings 2 éve
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler 2 éve
  Ivan Savenko a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 éve