Commit History

Author SHA1 Message Date
  Andrey Filipenkov 2f14914120 fix Boost deprecation warnings 2 years ago
  Ivan Savenko e48bd39b9c Moved road & river handlers into a separate file 2 years ago
  Ivan Savenko 1e37e66e6c Replaced Terrain::BORDER and WRONG with NONE 2 years ago
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
  Ivan Savenko f51b3bca57 use JsonKey or NameTranslated instead of ambiguos Name 2 years ago
  Ivan Savenko 7c7ae26e67 Map/Road/River identifiers are now private members 2 years ago
  Ivan Savenko f3985d205b Added horseSoundPenalty for terrains (for movement outside of roads) 2 years ago
  Ivan Savenko 64885bdf6b Better names for terrain parameters. Support for new movement sounds. 3 years ago
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state 3 years ago
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class 3 years ago
  Ivan Savenko 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 years ago
  Ivan Savenko 9308319ac7 Added workaround for ~200 ms lag occuring after hero move 2 years ago
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP 2 years ago
  Ivan Savenko 81164100da Fix crash on exiting game during battle 2 years ago
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch 2 years ago
  Ivan Savenko b275d9de72 merge beta branch into develop 2 years ago
  Ivan Savenko b1082aa621 Do not attempt to display multiple assembly dialogs at once 2 years ago
  Ivan Savenko c906b27859 Formatting 2 years ago
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2 years ago
  Ivan Savenko 541d98143b Renamed BattleControlPanel -> BattleWindow 3 years ago
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 3 years ago
  Ivan Savenko e9e549148d Implemented teleportation animation effect 3 years ago
  Ivan Savenko deffba01b9 All battle effects are now fully client sided 3 years ago
  Ivan Savenko 60a00b450e Multiple fixes & improvements to animation ordering 3 years ago
  Ivan Savenko 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 3 years ago
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers 3 years ago
  Ivan Savenko 25bceda4ea Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance 3 years ago
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes 3 years ago
  Ivan Savenko 3f9a0a855e Renamed most of classes in client/battle directory to match current code 3 years ago
  Ivan Savenko d85ee019ec Removed CGHeroInstance::convertPosition method 3 years ago