Ivan Savenko
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05ac217b0f
Merge with vcmi/develop
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2 years ago |
Ivan Savenko
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0e8ee929df
Renamed CCursorHandler -> CursorHandler
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2 years ago |
Ivan Savenko
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246281e62a
Merged vcmi/beta with vcmi/develop
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2 years ago |
Andrey Filipenkov
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2f14914120
fix Boost deprecation warnings
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2 years ago |
Ivan Savenko
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e48bd39b9c
Moved road & river handlers into a separate file
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2 years ago |
Ivan Savenko
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1e37e66e6c
Replaced Terrain::BORDER and WRONG with NONE
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2 years ago |
Ivan Savenko
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4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2 years ago |
Ivan Savenko
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f51b3bca57
use JsonKey or NameTranslated instead of ambiguos Name
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2 years ago |
Ivan Savenko
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7c7ae26e67
Map/Road/River identifiers are now private members
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2 years ago |
Ivan Savenko
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f3985d205b
Added horseSoundPenalty for terrains (for movement outside of roads)
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2 years ago |
Ivan Savenko
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64885bdf6b
Better names for terrain parameters. Support for new movement sounds.
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2 years ago |
Ivan Savenko
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e1799379dd
Terrain/Road/River handler are now in compileable state
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2 years ago |
Ivan Savenko
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1468f6aded
Converted terrainTypeHandler into proper handler class
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2 years ago |
Ivan Savenko
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1fece0ce18
Merge pull request #1229 from IvanSavenko/battle_improvements
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2 years ago |
Ivan Savenko
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9308319ac7
Added workaround for ~200 ms lag occuring after hero move
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2 years ago |
Ivan Savenko
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bdb8e0ee5c
Introduced string identifiers for H3 texts, still WIP
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2 years ago |
Ivan Savenko
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81164100da
Fix crash on exiting game during battle
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2 years ago |
Ivan Savenko
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5d80457eda
Merge with vcmi/develop branch
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2 years ago |
Ivan Savenko
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b275d9de72
merge beta branch into develop
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2 years ago |
Ivan Savenko
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b1082aa621
Do not attempt to display multiple assembly dialogs at once
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2 years ago |
Ivan Savenko
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c906b27859
Formatting
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2 years ago |
Ivan Savenko
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eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
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2 years ago |
Ivan Savenko
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541d98143b
Renamed BattleControlPanel -> BattleWindow
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2 years ago |
Ivan Savenko
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c835a84051
Moved all GUI handling from BattleInterface to BattleControlPanel
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2 years ago |
Ivan Savenko
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e9e549148d
Implemented teleportation animation effect
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2 years ago |
Ivan Savenko
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deffba01b9
All battle effects are now fully client sided
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2 years ago |
Ivan Savenko
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60a00b450e
Multiple fixes & improvements to animation ordering
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2 years ago |
Ivan Savenko
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0020d76d1d
Introduced animation phases for beter ordering of visuals in battles
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2 years ago |
Ivan Savenko
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c79634b6a7
Moved all animation ordering logic to callers
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2 years ago |
Ivan Savenko
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25bceda4ea
Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance
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2 years ago |