Konstantin
|
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
Konstantin
|
1f54a1474c
vcmi: remove SHval (replace by simple val)
|
2 years ago |
Konstantin
|
4c4498b22a
vcmi: modernize rest of lib
|
2 years ago |
Konstantin
|
34a26580a7
vcmi: skill-agnostic resistance
|
2 years ago |
Konstantin
|
496c1def12
vcmi: remove FULL_HP_REGENERATION bonus
|
2 years ago |
Konstantin
|
62e579f672
vcmi: replace KINGx bonuses to one KING bonus
|
2 years ago |
Konstantin
|
5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
Ivan Savenko
|
623cae7d47
All translatable strings now have language identifier
|
2 years ago |
Ivan Savenko
|
35775b90f8
Moved bonus names to translation
|
2 years ago |
Ivan Savenko
|
d2b837b116
All creature-related texts go through translator
|
2 years ago |
Ivan Savenko
|
5da407e822
All spell texts are now passed through translator
|
2 years ago |
lainon
|
7fdad4e0f6
Code refactor following C++ standard and condition fixes
|
2 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
AlexVinS
|
15138c23de
Finished conversion to new logging API
|
8 years ago |
AlexVinS
|
18b8e1c7ad
Tweaked CBonusTypeHandler
|
8 years ago |
Vadim Markovtsev
|
2c1dddde33
Fix memory problems with BonusList
|
9 years ago |
Arseniy Shestakov
|
10dbbead2d
Fix indentation of logging code and around it
|
9 years ago |
AlexVinS
|
685deddac1
Start spell-relatet files reorganisation
|
10 years ago |
AlexVinS
|
08d4f7991e
Extract adventure spell mechanics
|
10 years ago |
DjWarmonger
|
b518fd6ea6
Added graphics for GENERAL_DAMAGE_REDUCTION bonus. Files are now in vcmi mod.
|
11 years ago |
alexvins
|
f837afdc47
CBonusTypeHandler small refactoring
|
11 years ago |
Ivan Savenko
|
b87897096c
Filesystem handling is now more flexible
|
12 years ago |
Ivan Savenko
|
f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
|
12 years ago |
Michał W. Urbańczyk
|
6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
|
12 years ago |
Ivan Savenko
|
c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
|
12 years ago |
beegee1
|
c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
|
12 years ago |
beegee1
|
ee51c5beb5
- Renamed /lib subfolders to lowercase
|
12 years ago |
Ivan Savenko
|
c4c592b773
- bugfixing: #1243, #1227, #1241, #1236, #1233
|
12 years ago |
alexvins
|
ff1c224a97
Few more cleanup
|
12 years ago |
alexvins
|
f686edc1b8
Cleanup
|
12 years ago |