Commit History

Autor SHA1 Mensaxe Data
  Arseniy Shestakov 06b50d5eb6 Sight map: add enum with readable names to FoWChange netpack %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 33f8686ca6 Sight map: new version of FoW. Using TeamState fogOfWarMap as storage %!s(int64=9) %!d(string=hai) anos
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler %!s(int64=8) %!d(string=hai) anos
  AlexVinS 0868164147 (int) -> static_cast<int> %!s(int64=8) %!d(string=hai) anos
  AlexVinS 8c0fab1dcf fixes %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  AlexVinS 61e241308d Logging cleanup %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 4bf1c9a9a3 Campaigns: fix crash on CMap::instanceNames serialization %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3d1a84875e Queries refactoring %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 86f9df5f68 Made gamestate lock static %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 18161d3688 Client: implement spectator mode via command-line options %!s(int64=8) %!d(string=hai) anos
  AlexVinS c82afe7156 switch CMapService API to ResourceID %!s(int64=8) %!d(string=hai) anos
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) %!s(int64=8) %!d(string=hai) anos
  AlexVinS a85b4cf2a5 * WIP on event condition format %!s(int64=9) %!d(string=hai) anos
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3216422307 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 8b4f1fc938 Fixed CID 1288850 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 713403a0e4 Cleanup %!s(int64=9) %!d(string=hai) anos
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer %!s(int64=9) %!d(string=hai) anos
  AlexVinS cd5c0b3297 Style tweaks. %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 04eb0e3787 CGameState::battleGetBattlefieldType: avoid crash on tile 0,0,0 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList %!s(int64=9) %!d(string=hai) anos
  dydzio 68af6a0c19 Refactoring InfoAboutHero + GetHeroInfo %!s(int64=9) %!d(string=hai) anos
  dydzio d831c087d9 Extending hero info callback %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c8090c78ec CGameState::updateRumor: fix infinite loop with only one map rumor %!s(int64=9) %!d(string=hai) anos