Commit History

Author SHA1 Message Date
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class 5 months ago
  Ivan Savenko e79c8b9fe1 Remove unnecessary access to gamestate 5 months ago
  Ivan Savenko 456525109e Replaced undescriptive bool true/false with more clear enum for 5 months ago
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 months ago
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback 5 months ago
  Ivan Savenko 716da918f8 Completely remove IGameCallback class 5 months ago
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 months ago
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
  Ivan Savenko bdae7285ae Objects list is now private member of CMap 7 months ago
  Ben Fradet f18715bd48 Update lib/mapObjects/CGDwelling.cpp 6 months ago
  benfradet dc1358a416 Fix dwellings recruitment text 7 months ago
  Ivan Savenko e273263334 Fix possible crash on accessing Cannon Yard from HotA 7 months ago
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 7 months ago
  Ivan Savenko 82506d5eff Removed ConstTransitivePtr from StackLocation 7 months ago
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
  Ivan Savenko 101fd694b9 Remove MetaString method that can't be used with modded objects 10 months ago
  Ivan Savenko a4ef45c4f8 Move list of war machines in war machine factory to config 11 months ago
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 year ago
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 1 year ago
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
  Ivan Savenko 6179521364 Merge pull request #4556 from IvanSavenko/town_building_visit 1 year ago
  Ivan Savenko 44fdb71933 Machine Factory and Refugee Camp can't be owned 1 year ago
  Ivan Savenko b09d9d501b Pass pointer to actual caller in showBlockingDialog callWith 1 year ago
  Ivan Savenko d49a61645c All objects that can be owned by player now implement IOwnableObject 1 year ago
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player 1 year ago
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
  MichalZr6 ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 year ago
  Ivan Savenko b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' 1 year ago
  Ivan Savenko 8ce6bcdf3b Right-clicking dwellings will now show recruitable creatures (but not 1 year ago