Ivan Savenko
							
						 | 
						
							
							
								54a46b77a9
							
							Extract library entity randomization logic to separate class
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e79c8b9fe1
							
							Remove unnecessary access to gamestate
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								456525109e
							
							Replaced undescriptive bool true/false with more clear enum for
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4d4da0454f
							
							map objects hierarchy now uses IGameInfoCallback
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6f20235d07
							
							Merge CPrivilegedInfoCallback into CGameInfoCallback
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								716da918f8
							
							Completely remove IGameCallback class
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								35644da2b7
							
							Reogranize callback-related classes on 1 file = 1 class basis
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4d57a8ed36
							
							Prefer to pass CGameState as reference instead of pointer
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								bdae7285ae
							
							Objects list is now private member of CMap
						 | 
						7 months ago | 
					
				
					
						
							
								   Ben Fradet
							
						 | 
						
							
							
								f18715bd48
							
							Update lib/mapObjects/CGDwelling.cpp
						 | 
						7 months ago | 
					
				
					
						
							
								   benfradet
							
						 | 
						
							
							
								dc1358a416
							
							Fix dwellings recruitment text
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e273263334
							
							Fix possible crash on accessing Cannon Yard from HotA
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62cb5412ff
							
							CGameState::map is now a private, unique_ptr with accessors
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								82506d5eff
							
							Removed ConstTransitivePtr from StackLocation
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								101fd694b9
							
							Remove MetaString method that can't be used with modded objects
						 | 
						10 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a4ef45c4f8
							
							Move list of war machines in war machine factory to config
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3dd4fa2528
							
							Reduce usage of pointers to VLC entities
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c0f5c7c0ea
							
							Replace pointer with reference in pack apply functions
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								39a2c29c97
							
							Removed creatureBank flag from battle, battles now receive BattleLayout
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8225eb454e
							
							Added GameSettings to gamestate, potentially allowing to define game
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6179521364
							
							Merge pull request #4556 from IvanSavenko/town_building_visit
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								44fdb71933
							
							Machine Factory and Refugee Camp can't be owned
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b09d9d501b
							
							Pass pointer to actual caller in showBlockingDialog callWith
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d49a61645c
							
							All objects that can be owned by player now implement IOwnableObject
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a481f07daf
							
							PlayerState now stores all objects owned by player
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2a05fbdd50
							
							Unified handling of battle sides ID's
						 | 
						1 year ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								ffaaa7da15
							
							blockingDialog functions: the `answer` parameter can be negative
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b7391f49f6
							
							Merge branch 'vcmi/master' into 'vcmi/develop'
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8ce6bcdf3b
							
							Right-clicking dwellings will now show recruitable creatures (but not
						 | 
						1 year ago |