Commit History

Author SHA1 Message Date
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any 2 years ago
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko b61c9a9e35 Fix build 2 years ago
  Konstantin 75c39c6562 vcmi: handle icons for SPELL_DAMAGE_REDUCTION 2 years ago
  Konstantin d20711bcd6 immunities: polishing 2 years ago
  Konstantin 8724181a0f vcmi: spell resistance rework 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Konstantin 1f54a1474c vcmi: remove SHval (replace by simple val) 2 years ago
  Konstantin 4c4498b22a vcmi: modernize rest of lib 2 years ago
  Konstantin 34a26580a7 vcmi: skill-agnostic resistance 2 years ago
  Konstantin 496c1def12 vcmi: remove FULL_HP_REGENERATION bonus 2 years ago
  Konstantin 62e579f672 vcmi: replace KINGx bonuses to one KING bonus 2 years ago
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage 2 years ago
  Ivan Savenko 623cae7d47 All translatable strings now have language identifier 2 years ago
  Ivan Savenko 35775b90f8 Moved bonus names to translation 2 years ago
  Ivan Savenko d2b837b116 All creature-related texts go through translator 2 years ago
  Ivan Savenko 5da407e822 All spell texts are now passed through translator 2 years ago
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes 3 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  AlexVinS 15138c23de Finished conversion to new logging API 8 years ago
  AlexVinS 18b8e1c7ad Tweaked CBonusTypeHandler 8 years ago
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList 9 years ago
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  AlexVinS 08d4f7991e Extract adventure spell mechanics 11 years ago
  DjWarmonger b518fd6ea6 Added graphics for GENERAL_DAMAGE_REDUCTION bonus. Files are now in vcmi mod. 11 years ago
  alexvins f837afdc47 CBonusTypeHandler small refactoring 11 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago