Histórico de commits

Autor SHA1 Mensagem Data
  Ivan Savenko 0a8b81b2c4 Fix deactivation of current stack if player does not acts in time 1 ano atrás
  Ivan Savenko d06ae15c6e Fix teleporting animation 1 ano atrás
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 anos atrás
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 anos atrás
  Ivan Savenko 80e6485965 MetaIdentifier now uses std::variant internally 2 anos atrás
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier 2 anos atrás
  Ivan Savenko 77facf9387 Implement missing functions, fixes linking errors 2 anos atrás
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anos atrás
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 anos atrás
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 anos atrás
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 anos atrás
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 anos atrás
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anos atrás
  Konstantin 344593e891 vcmi: made some CSpell properties private 2 anos atrás
  Ivan Savenko 1c552ba9d9 Remove unused code 2 anos atrás
  Ivan Savenko 013417fb7e Code cleanup 2 anos atrás
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly 2 anos atrás
  Ivan Savenko 3213800097 Fix assertion failure on teleport cast 2 anos atrás
  Ivan Savenko 5be4f6ec2f Fix visibility of creature amount label after casting spell before turn 2 anos atrás
  Ivan Savenko e6d8b65e2c Fix toggling of auto combat 2 anos atrás
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles 2 anos atrás
  Ivan Savenko 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics 2 anos atrás
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 anos atrás
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 anos atrás
  Ivan Savenko 867c5355da Fix tower shooters animation updates 2 anos atrás
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates 2 anos atrás
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH 2 anos atrás
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 anos atrás
  Konstantin P b472c89276 vcmi: make some CStack properties private 2 anos atrás
  Ivan Savenko 4a169972f0 Further refactoring to cleanup code of advmap and locplint 2 anos atrás