Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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11 år sedan |
Ivan Savenko
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32b6568b65
Merged changes from upstream and fixed compilation caused by API changes
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11 år sedan |
karol57
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c676c5da82
Fixed small error in nearest town finding algorithm.
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11 år sedan |
karol57
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dd33fd51a8
int3 dist2d microoptimization
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11 år sedan |
Ivan Savenko
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7f276185bd
Moving files:
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11 år sedan |
AlexVinS
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6f65d2484b
Extract battleStackIsImmune from battleIsImmune
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11 år sedan |
AlexVinS
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ababd0d995
there can`t be resistance to rising spell (immunities are handled seperately)
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11 år sedan |
AlexVinS
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afd74ff649
Remove more hardcoded immunity handling.
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11 år sedan |
AlexVinS
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b6b12ad8f6
Merge and simplify resistance calculation
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11 år sedan |
AlexVinS
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1431fcedf7
handleSpellCasting: Handle immunity before RESISTANCE. Now immune creatures shouldnt show resisted animation
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11 år sedan |
AlexVinS
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d9368ca5ba
Use new battleGetStacksIf method
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11 år sedan |
DjWarmonger
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00c31b4b85
Fixed #1790
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11 år sedan |
Macron1Robot
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31f2af6243
Removed commented part for daily income
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11 år sedan |
Macron1Robot
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8ec7a9b919
Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json"
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11 år sedan |
Macron1Robot
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907caedb13
Added "produce" section in "building" structure. Changed dailyIncome.
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11 år sedan |
Macron1Robot
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b7b890acff
Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day
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11 år sedan |
beegee1
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1d57b75bc5
- random number generation refactoring
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11 år sedan |
DjWarmonger
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a64df5718f
Some nontrivial optimizations based on profiling results:
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11 år sedan |
beegee1
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fe1b16a7ec
Some preparation towards mantis #1743:
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11 år sedan |
alexvins
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9cac0af7be
[Spells] More spell related refactoring
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11 år sedan |
alexvins
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065b8366fb
[Spells] Added basic support for icons and sounds
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11 år sedan |
Ivan Savenko
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d2ae847ecf
- files in local directories (saves & configs) now always have higher
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11 år sedan |
alexvins
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4203d69525
Part 2 of new spell configuration
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11 år sedan |
Ivan Savenko
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8d36bcabce
Split registerTypes into multiple files, now in lib/registerTypes
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11 år sedan |
beegee1
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674c8bc591
- Fix to previous commit (keep heroes which are in heroes pool too)
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11 år sedan |
beegee1
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d0a5a6eab4
- Implemented hero recreate handling correctly
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11 år sedan |
Michał W. Urbańczyk
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1e555a8ee3
Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562
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11 år sedan |
DjWarmonger
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a9b10c8099
- Changed aggregation method so now fuzzy engine takes all the factors into consideration
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11 år sedan |
Michał W. Urbańczyk
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e5312887d1
Fixed possible crash at the game start (when victory conditions are checked before currentPlayer is set).
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11 år sedan |
Michał W. Urbańczyk
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679c3c5830
Split conditions fixed (it should be impossible to take units from ally).
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11 år sedan |