Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 5c4ce61d57 Fix handling of double-wide creatures by BattleAI il y a 5 mois
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 9 mois
  MichalZr6 30bd975f95 Use unit->getHexes() il y a 10 mois
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible il y a 10 mois
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) il y a 10 mois
  Ivan Savenko 3b35c679ce Optimize Unit::getHexes method il y a 10 mois
  MichalZr6 dbe82b94f6 Changes following review: il y a 10 mois
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. il y a 10 mois
  MichalZr6 ac8104d56d SonarCloud recomendations. il y a 10 mois
  MichalZr6 44a645b5e0 use bitset for presenceFlags and steady_clock for measurments il y a 11 mois
  MichalZr6 794595184e use class scope static instead of function scope il y a 11 mois
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes il y a 11 mois
  MichalZr6 78845706c9 GetClosestTile refactor il y a 1 an
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible il y a 1 an
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes il y a 1 an
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's il y a 1 an
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form il y a 1 an
  Ivan Savenko 09e42cd9df Remove magic number il y a 2 ans
  Ivan Savenko 86a3806bec MetaString refactor to eliminate integer usage for identifiers il y a 2 ans
  Ivan Savenko 8f25f1fd4b Serialize identifiers without implicit conversion to int il y a 2 ans
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files il y a 2 ans
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names il y a 2 ans
  Ivan Savenko 2636a0dcc3 Moved MetaString to a new file il y a 2 ans
  Konstantin 4da97682be vcmi: remove code duplication for native terrain il y a 2 ans
  Konstantin 0f5f4c69ec vcmi: specialize native terrain entity il y a 2 ans
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  Andrii Danylchenko 3614330b3d moat bypass when no targets to attack il y a 5 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans