Ivan Savenko
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0e3eae3095
patch from KroArtem
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12 years ago |
Ivan Savenko
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b87897096c
Filesystem handling is now more flexible
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12 years ago |
Ivan Savenko
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4ac2a6e8b6
minor refactoring of VCMIDirs, bugfixing
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12 years ago |
Michał W. Urbańczyk
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1e8c58ecdf
Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721
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12 years ago |
Michał W. Urbańczyk
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a1f545792b
Compile fixes specific for VS 2012"
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12 years ago |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Michał W. Urbańczyk
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06dbdd234f
Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
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12 years ago |
beegee1
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5328beb8e7
- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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12 years ago |
beegee1
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8d82c49a99
- Compile fix - Renamed map operations
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12 years ago |
Ivan Savenko
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d88caec82c
- fixes to previous commits
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12 years ago |
Ivan Savenko
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4db13ba845
- proper destructors for handlers and lib objects
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12 years ago |
beegee1
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c10266ed97
- Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h
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12 years ago |
beegee1
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f10ba48c77
- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger
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12 years ago |
beegee1
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6827fcdb53
- Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending)
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12 years ago |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
Ivan Savenko
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b5fcefe455
- moved all system-specific handling of filesystem to VCMIDirs.cpp (new file)
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12 years ago |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 years ago |
Michał W. Urbańczyk
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d23a5dcfdf
Fixed #1208.
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12 years ago |
alexvins
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daf2c285e9
[refactor] reduce some code duplication, get rid of few magic nombers.
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12 years ago |
alexvins
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4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
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12 years ago |
Ivan Savenko
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04358ed0c6
multiple changes in config system, breaks existing mods. See upcoming post on forums.
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13 years ago |
beegee1
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 years ago |
Ivan Savenko
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8eba824ada
- updated icons + psd file
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13 years ago |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 years ago |
Michał W. Urbańczyk
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ecd8947d8e
Crashes on starting next campaign mission should be fixed.
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13 years ago |
DjWarmonger
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289b7b68d9
Mod Handler class. It is connected with engine, but doesn't do anything yet.
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13 years ago |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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13 years ago |
Ivan Savenko
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b3c17d2788
large filesystem update. Filesysytem is now fully functional, everything should work.
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13 years ago |
Ivan Savenko
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49495c9caf
- possibly fixed #966 and #958
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13 years ago |