Commit History

Author SHA1 Message Date
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  AlexVinS 53b5587c2e Advance map header serialization 9 years ago
  AlexVinS a638d0cd51 Creature set serialization 9 years ago
  AlexVinS 37d0dad70a Merge branch 'develop' into feature/VCMIMapFormat1 9 years ago
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
  ArseniyShestakov 59199ccdbd Bonus system: add treeHasChanged call where bonus objects changed 10 years ago
  ArseniyShestakov 1730a31471 HeroBonus: get rid of code that used getBonusList 10 years ago
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement 10 years ago
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects 10 years ago
  AlexVinS 3d7435c520 Introduced absolute specific spell immunity. 10 years ago
  AlexVinS 54453aee73 get rid of boost::assign 11 years ago
  AlexVinS 66b022f93e initializer lists part1 11 years ago
  Ivan Savenko 44742814cd More cleanup: 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  Ivan Savenko e9b41cd3c6 Minor fixes, no more missing objects & templates 11 years ago
  Ivan Savenko 7e057b6df8 Bugfixing, game can finally load to main menu without crash 11 years ago
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 years ago
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 11 years ago
  Ivan Savenko 2b3405fa50 - minor optimizations 12 years ago
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
  Ivan Savenko 9237e6d97d Improved json validation 12 years ago
  DjWarmonger cc505ce935 Fixed values for some of stack experience bonuses. 12 years ago
  Ivan Savenko cf4b3c91cb - updated wog/vcmi mod.json files 12 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Ivan Savenko dd808ef5cc bugfixing: 12 years ago
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago