Michał W. Urbańczyk
							
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								a1f545792b
							
							Compile fixes specific for VS 2012"
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						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								2b45e13c5c
							
							c++03 -> c++11 switch:
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						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								06dbdd234f
							
							Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
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						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								5328beb8e7
							
							- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								8d82c49a99
							
							- Compile fix - Renamed map operations
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						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								d88caec82c
							
							- fixes to previous commits
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						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								4db13ba845
							
							- proper destructors for handlers and lib objects
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						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								c10266ed97
							
							- Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h
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						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								f10ba48c77
							
							- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								6827fcdb53
							
							- Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending)
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						12 years ago | 
					
				
					
						
							
								   beegee1
							
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								ee51c5beb5
							
							- Renamed /lib subfolders to lowercase
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						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								b5fcefe455
							
							- moved all system-specific handling of filesystem to VCMIDirs.cpp (new file)
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						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								d45a554fec
							
							Significant changes to saving system. Now both client and server store their lib part.
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						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								d23a5dcfdf
							
							Fixed #1208.
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						12 years ago | 
					
				
					
						
							
								   alexvins
							
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								daf2c285e9
							
							[refactor] reduce some code duplication, get rid of few magic nombers.
						 | 
						12 years ago | 
					
				
					
						
							
								   alexvins
							
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								4bc2fd5519
							
							[c::b] renamed map subfolder to workaround dependency tracking bug
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								04358ed0c6
							
							multiple changes in config system, breaks existing mods. See upcoming post on forums.
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
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								53169abea7
							
							- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								8eba824ada
							
							- updated icons + psd file
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						13 years ago | 
					
				
					
						
							
								   beegee1
							
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								a878f5f79a
							
							* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								ecd8947d8e
							
							Crashes on starting next campaign mission should be fixed.
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								289b7b68d9
							
							Mod Handler class. It is connected with engine, but doesn't do anything yet.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								e67f8afdd9
							
							- removed multiple unused files
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								b3c17d2788
							
							large filesystem update. Filesysytem is now fully functional, everything should work.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								49495c9caf
							
							- possibly fixed #966 and #958
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								c698181c4c
							
							* simple mechanism for detecting desync after init
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								e4dc00abac
							
							* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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						13 years ago | 
					
				
					
						
							
								   beegee1
							
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								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								0f2e00c780
							
							-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
						 | 
						14 years ago |