تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 5 ماه پیش
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 ماه پیش
  Ivan Savenko e567e1b820 Fix possible memory leaks in sound handler, simplify API 7 ماه پیش
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 ماه پیش
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 ماه پیش
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 ماه پیش
  Ivan Savenko 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 10 ماه پیش
  MichalZr6 dbe82b94f6 Changes following review: 11 ماه پیش
  MichalZr6 ac8104d56d SonarCloud recomendations. 11 ماه پیش
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 سال پیش
  Ivan Savenko dfe6e04464 Implemented semi-transparent spell effects 1 سال پیش
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 1 سال پیش
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 سال پیش
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 سال پیش
  Ivan Savenko 230add02e4 Remove no longer used code 1 سال پیش
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 1 سال پیش
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 سال پیش
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 سال پیش
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 سال پیش
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 سال پیش
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 سال پیش
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 سال پیش
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 سال پیش
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 سال پیش
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 سال پیش
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 سال پیش
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates 2 سال پیش
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH 2 سال پیش
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 سال پیش
  Konstantin P b472c89276 vcmi: make some CStack properties private 2 سال پیش