Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko a99d5e6fa1 Simplify code hai 1 ano
  Laserlicht e48e8e0f01 fix if attacked hai 1 ano
  Laserlicht 7f58333ef9 quick combat vs ai hai 1 ano
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 720a404e20 Merge pull request #3121 from vcmi/fix-fight-in-dwelling %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 3025785839 BattleAI: fix freeze fighting in dwelling %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  nordsoft 099109b7d2 Minor fixes %!s(int64=2) %!d(string=hai) anos
  nordsoft 0de912e67b Add basic system to add more advantages for ai player %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f1f978328 Fixed battle replay %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fc4dfda00f Added support for concurrent battles to gamestate and server %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b6d8c7d4a5 Fix retreating in player-with-player battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f451c15932 Fix handling of retreating of AI's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a84c5fa371 Fix battle replaying %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 81242d3500 Fixed ending of battles due to retreat/surrender %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 276c00b284 Removed excessive includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2be9664d26 Remove no longer used code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 013417fb7e Code cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c516b5a64e Fixes for several discovered edge cases %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a1092e0f3f Fix battle ending %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 44832f3797 Split BattleProcessor into few more parts %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5c78060a07 Moved battle netpack validation to battle processor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 323772fc2e Split CQuery file into multiple files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 629ca3f13e Created directory structure for server files %!s(int64=2) %!d(string=hai) anos