AlexVinS
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4d9058e412
Whitespace cleanup. (No code changes.)
|
9 years ago |
Arseniy Shestakov
|
9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
9 years ago |
DjWarmonger
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237d3f2624
Refactoring: random spells
|
10 years ago |
AlexVinS
|
76193c4c5c
More experiments WIP.
|
10 years ago |
AlexVinS
|
eb60d9737f
more sensible road placement
|
10 years ago |
Ivan Savenko
|
eef45b5ae8
Fixed warnings
|
10 years ago |
DjWarmonger
|
a0f534146c
Fixed underground Lava terrain.
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10 years ago |
DjWarmonger
|
a0d9ae4849
Refactoring - create underground rock for whole level at once.
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10 years ago |
DjWarmonger
|
9453250e0f
Spawn quest arts in nearby zones.
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10 years ago |
DjWarmonger
|
4f1d96e5e8
Seer Huts part 2.
|
10 years ago |
DjWarmonger
|
607375a9bc
Generate Seer Huts with creature rewards
|
10 years ago |
DjWarmonger
|
3acbda75ef
Restored old function signature for sanity.
|
11 years ago |
DjWarmonger
|
67d8a24f0b
Experiments with object distance.
|
11 years ago |
DjWarmonger
|
e65b85873c
Added prisons. hero experience is set to zero due to problem with leveling http://bugs.vcmi.eu/view.php?id=1804
|
11 years ago |
DjWarmonger
|
ced3d32f3f
Scale dwelling / pandora with creatures value according to number of native zones.
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11 years ago |
DjWarmonger
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ab748ae221
Somewhat better gate placement, attempt to add rocky tiles to underground zones.
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11 years ago |
DjWarmonger
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bae9f2083f
Workaround for hero & town issue. Game still crashes elsewhere, though.
|
11 years ago |
Ivan Savenko
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652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
|
11 years ago |
Ivan Savenko
|
0afdfa529c
Moved all object-related files to lib/mapObjects directory.
|
11 years ago |
DjWarmonger
|
7db06e6bd0
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
|
11 years ago |
DjWarmonger
|
7f31b7dddb
- Zone guards will now match template settings.
|
11 years ago |
DjWarmonger
|
aee748d8d6
- Added monoliths between remote zones
|
11 years ago |
AlexVinS
|
f212c8221d
[RMG]Fix gcc build, remove some unused variables
|
11 years ago |
DjWarmonger
|
8ab2a8df86
Zone borders.
|
11 years ago |
DjWarmonger
|
8c24ea0bfb
Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring.
|
11 years ago |
DjWarmonger
|
b9de3875d9
- Attempt to move zones away from map boundaries
|
11 years ago |
DjWarmonger
|
27dcf70b1a
Randomized center positions of zones.
|
11 years ago |
DjWarmonger
|
4ea9810831
First version that works:
|
11 years ago |
DjWarmonger
|
342aec0700
More rollback.
|
11 years ago |
DjWarmonger
|
5b0b152aa3
Trying to restore recent type of mapGenOptions.
|
11 years ago |