Commit History

Author SHA1 Message Date
  AlexVinS 15138c23de Finished conversion to new logging API 8 years ago
  AlexVinS 046e1a7c29 Prepared JsonNode for new logging API. 8 years ago
  AlexVinS 61e241308d Logging cleanup 8 years ago
  AlexVinS 12b42f4495 Improved map format tests 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) 8 years ago
  AlexVinS 7a1dd7bd7d Fixed CID 1375707 8 years ago
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 years ago
  AlexVinS 8e3e574900 Fix map object appearance serialization 9 years ago
  AlexVinS d2f04332d0 Load object appearance and pos before addNewObject call, it is required for block-visit calculation. 9 years ago
  AlexVinS c3775486db Serizlize main town info 9 years ago
  AlexVinS 17e557be17 Advance Logical identifier condition 9 years ago
  AlexVinS 8ed6aa762b fix 9 years ago
  AlexVinS 4bcfb8c27d Draft of new Event conditions 9 years ago
  AlexVinS dc5ad7d7b3 Make string instance names persistent 9 years ago
  AlexVinS ac281f3fec Tweaks 9 years ago
  AlexVinS 51bee1000b Implemented CGWitchHut::serializeJsonOptions 9 years ago
  AlexVinS dd1aabbe23 Use JsonSerializeFormat for map objects 9 years ago
  AlexVinS a4b6d34ebe Advance map header serialization 9 years ago
  AlexVinS 53b5587c2e Advance map header serialization 9 years ago
  AlexVinS 5a8ee32f89 Tweaks 9 years ago
  AlexVinS ec760632a6 Advance Json serializer 9 years ago
  AlexVinS e0af4a665a Added hacks fot spell scroll support. 9 years ago
  AlexVinS a59f0c23ce Dedug tweaks 9 years ago
  AlexVinS 5a92e0de2b Small redesign 9 years ago
  AlexVinS 22b93106c8 Experimental drafts of Json serializer 9 years ago
  AlexVinS a307d3ca40 tweaks 9 years ago
  AlexVinS fb17914ae5 Debug tweaks 10 years ago
  AlexVinS 3c78f960cd Complete json map format integration 10 years ago
  AlexVinS 0c21efb202 Start integration of map format into engine 10 years ago