Ivan Savenko
							
						 | 
						
							
							
								0691dfef3b
							
							Moved stateful artifact randomization logic to gamestate from handler
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ad3c870fb6
							
							Remove serialization of VLC, remove unused code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								184f5a72cc
							
							Use toEntity/toXXX methods in Identifier instead VLC objects access
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b88a8da4e8
							
							Split off some netpack structures into separate files
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3880ea58b9
							
							Merge branch 'josch/dos2unix' into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Johannes Schauer Marin Rodrigues
							
						 | 
						
							
							
								a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix)
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dd841bdaa7
							
							Use enum instead of mix of bool's and int's for tile reveal
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								98fd939ed6
							
							Cartographer/Observatory is now configurable object
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f3ed589e35
							
							Use same fow radius calculation as in H3
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ce20d913e0
							
							Fix checking PlayerColor's for validness
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62fddca21e
							
							Split massive CModHandler class/file into multiple parts:
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								025b0814c8
							
							+ Handled banning spells and artifacts
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								19ace6a849
							
							Moved hero pool logic to the separate files
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8420a90aa4
							
							Reorganization of campaigns code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0fb284f948
							
							Extracted campaign-related code from GameState into a separate class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								85262cf4f5
							
							Moved CGameState files into a separate directory
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fc190b14bb
							
							Spell shrines can now be configured in json
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage.
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								1d34c73c2d
							
							vcmi: split CBonusSystemNode, BonusParams and prop
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								713e3004df
							
							vcmi: rename updater and limiter files
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								e37f798a68
							
							vcmi: split bonus updaters
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								416faf521e
							
							vcmi: move limiters outside of HeroBonus.cpp
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7db67a3101
							
							int3 now has proper hasher function
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a0e9e01b48
							
							Renamed & reorganized all game mechanics settings names
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								4c4498b22a
							
							vcmi: modernize rest of lib
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e48bd39b9c
							
							Moved road & river handlers into a separate file
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
						 | 
						2 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								2c09bfb22a
							
							Fix code formatting
						 | 
						2 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								1967416eb2
							
							Remove no longer needed code
						 | 
						2 years ago |