Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 79f3126c63 (somewhat) configurable adventure map spells il y a 4 mois
  Ivan Savenko d3263a9a26 Merge pull request #5905 from IvanSavenko/sonar il y a 4 mois
  Ivan Savenko e12765dca0 Fix sonar warnings, convert spaces -> tabs il y a 4 mois
  Ivan Savenko ac06f3d557 Merge pull request #5897 from Opuszek/fix_magic_mirror_spell il y a 4 mois
  Opuszek c472427d8c Fix magic_mirror spell il y a 4 mois
  Ivan Savenko ddff11184a Split AdventureSpellMechanics file on .h+.cpp per class basis il y a 4 mois
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis il y a 6 mois
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 9 mois
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class il y a 1 an
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's il y a 1 an
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library il y a 1 an
  Ivan Savenko 60a51e98de Remove usage of std::function from CRandomGenerator il y a 1 an
  Ivan Savenko 6e629a6a5f split getBonusLocalFirst into two distinct method: il y a 1 an
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static il y a 1 an
  Alexander Wilms 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers il y a 1 an
  Ivan Savenko 86a3806bec MetaString refactor to eliminate integer usage for identifiers il y a 2 ans
  Ivan Savenko 04aeea9b68 use toEnum instead of getNum for switch'es il y a 2 ans
  Ivan Savenko 2b9c362d5b Explicitly convert identifier to underlying enumeration il y a 2 ans
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files il y a 2 ans
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier il y a 2 ans
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes il y a 2 ans
  Konstantin 344593e891 vcmi: made some CSpell properties private il y a 2 ans
  Konstantin 8724181a0f vcmi: spell resistance rework il y a 2 ans
  Andrii Danylchenko ba9998ac66 BattleAI: fast targets optimization il y a 2 ans
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names il y a 2 ans
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h il y a 2 ans
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h il y a 2 ans
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder il y a 2 ans
  Konstantin 7a5775a9f9 vcmi: use std::optional il y a 2 ans
  Konstantin a639bd2606 spells: rework isMagical() il y a 2 ans