Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class há 6 meses atrás
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback há 6 meses atrás
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback há 6 meses atrás
  Ivan Savenko 716da918f8 Completely remove IGameCallback class há 6 meses atrás
  Ivan Savenko 4b77140f4a Implemented playerGlobal visit mode for objects like cartographer há 6 meses atrás
  Tomasz Zieliński ec603f46ae - Handle new configurable banks há 1 ano atrás
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library há 1 ano atrás
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis há 1 ano atrás
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling há 1 ano atrás
  Ivan Savenko 60ffb81b33 Replaced remaining placeholder code with callbacks há 1 ano atrás
  Ivan Savenko 1c4a142849 Fix remaining TODO's há 2 anos atrás
  Ivan Savenko fd01a25352 Implemented basic version of configurable Witch Hut há 2 anos atrás
  Ivan Savenko 3a348abf4f Text of configurable/rewardable objects now uses translator há 2 anos atrás
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. há 2 anos atrás
  nordsoft 1b4d117790 deeper decoupling há 2 anos atrás