Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 79f3126c63 (somewhat) configurable adventure map spells há 4 meses atrás
  Ivan Savenko d3263a9a26 Merge pull request #5905 from IvanSavenko/sonar há 4 meses atrás
  Ivan Savenko e12765dca0 Fix sonar warnings, convert spaces -> tabs há 4 meses atrás
  Ivan Savenko ac06f3d557 Merge pull request #5897 from Opuszek/fix_magic_mirror_spell há 4 meses atrás
  Opuszek c472427d8c Fix magic_mirror spell há 4 meses atrás
  Ivan Savenko ddff11184a Split AdventureSpellMechanics file on .h+.cpp per class basis há 4 meses atrás
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis há 6 meses atrás
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 9 meses atrás
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class há 1 ano atrás
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's há 1 ano atrás
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library há 1 ano atrás
  Ivan Savenko 60a51e98de Remove usage of std::function from CRandomGenerator há 1 ano atrás
  Ivan Savenko 6e629a6a5f split getBonusLocalFirst into two distinct method: há 1 ano atrás
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static há 1 ano atrás
  Alexander Wilms 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers há 1 ano atrás
  Ivan Savenko 86a3806bec MetaString refactor to eliminate integer usage for identifiers há 2 anos atrás
  Ivan Savenko 04aeea9b68 use toEnum instead of getNum for switch'es há 2 anos atrás
  Ivan Savenko 2b9c362d5b Explicitly convert identifier to underlying enumeration há 2 anos atrás
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files há 2 anos atrás
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier há 2 anos atrás
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes há 2 anos atrás
  Konstantin 344593e891 vcmi: made some CSpell properties private há 2 anos atrás
  Konstantin 8724181a0f vcmi: spell resistance rework há 2 anos atrás
  Andrii Danylchenko ba9998ac66 BattleAI: fast targets optimization há 2 anos atrás
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names há 2 anos atrás
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h há 2 anos atrás
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h há 2 anos atrás
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder há 2 anos atrás
  Konstantin 7a5775a9f9 vcmi: use std::optional há 2 anos atrás
  Konstantin a639bd2606 spells: rework isMagical() há 2 anos atrás