krs
|
1ba9a2a42a
calculateRangeLimitAndHighlightImages() is now separate function
|
2 years ago |
krs
|
e668ea3a03
A common function is used for getting hexes in a certain range
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2 years ago |
krs
|
192f82152d
A common function is used to get range limit hexes
|
2 years ago |
krs
|
33bbbefdeb
First working prototype that mimics rangedFullDamageLimit code
|
2 years ago |
Ivan Savenko
|
06437cbde6
Renamed gesture-related methods, remove unused code
|
2 years ago |
Ivan Savenko
|
d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
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2 years ago |
krs
|
5158a5f7db
Fix After Merge
|
2 years ago |
krs
|
0a8daf4d02
Now less source images are used. Flipped versions will be calculated.
|
2 years ago |
krs
|
a8a82e89ea
Some renamings for consistency
|
2 years ago |
krs
|
4a3426bb70
Hex Edge Highlight Images moved to VCMI mod
|
2 years ago |
krs
|
c0591573bf
Working Version
|
2 years ago |
Ivan Savenko
|
ec55ec76b6
Show cursor (including attack direction) when swiping in battle
|
2 years ago |
Ivan Savenko
|
84934d931a
Minor improvements to swipe in battle
|
2 years ago |
Ivan Savenko
|
b20109c830
Test version of swipe gesture for in-combat attacks
|
2 years ago |
Ivan Savenko
|
360bf48031
Implemented panning/swiping gesture for sliders
|
2 years ago |
Ivan Savenko
|
8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
|
2 years ago |
Ivan Savenko
|
8a31aeb94b
Battle animations use tick() for updates
|
2 years ago |
Ivan Savenko
|
64cc246358
Fix positioning of console log overlay
|
2 years ago |
krs
|
e348193f7e
Tactics movement is limited to movement range
|
2 years ago |
krs
|
aba5840a6f
Removed Max Movement Highlight stubs
|
2 years ago |
krs
|
1644cab938
Added combat option Highlight Movement on Hover
|
2 years ago |
krs
|
9012a25276
Stub For Max Movement Range highlight
|
2 years ago |
krs
|
e1c388465a
HD mod highlighting of movement for hovered stack.
|
2 years ago |
Ivan Savenko
|
3af829e6af
Fix stack label position updates
|
2 years ago |
Ivan Savenko
|
7df5c612f7
Fix battle rendering
|
2 years ago |
Ivan Savenko
|
214fc19e74
CIntObject now receives mouse position as point instead of SDL event
|
2 years ago |
Ivan Savenko
|
d3c85a19cb
Merged CClickableHex class into BattleFieldController
|
2 years ago |
Ivan Savenko
|
8ed115a628
Fix ios compile
|
2 years ago |
Ivan Savenko
|
ee7a573cb8
Refactoring of SDL API usage:
|
2 years ago |
Ivan Savenko
|
c835a84051
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2 years ago |