Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko da3a05bc8b Fix special colors in battle há 2 anos atrás
  Ivan Savenko dcff463d36 Fixed handling of special palette colors in palette transformations há 2 anos atrás
  Ivan Savenko 31b718898a Fix playback of shooter animations at max speed há 2 anos atrás
  Ivan Savenko ab8b407294 Style cleanup há 2 anos atrás
  Ivan Savenko 2ac997d8a9 Fix "holding" animation speed há 2 anos atrás
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader há 2 anos atrás
  Ivan Savenko 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations há 2 anos atrás
  Ivan Savenko e14290fde0 Removed loading of images from file into SDL_Surface há 2 anos atrás
  Ivan Savenko 3749074a4d Renamed speed setting name to force-reset it to new scale há 2 anos atrás
  Ivan Savenko d34efaeb81 All battle effects now use time-based timings há 2 anos atrás
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: há 2 anos atrás
  Ivan Savenko 4ca22e652d All projectile animations now use time-based speed há 2 anos atrás
  Ivan Savenko d2fe31e224 Fix obstacles (e.g. Quicksands) animation speed há 2 anos atrás
  Ivan Savenko 8b207fae63 ECreatureAnimType enum -> enum class há 2 anos atrás
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel há 2 anos atrás
  Ivan Savenko 733f21f8dc Petrify will freeze stack animations há 2 anos atrás
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect há 2 anos atrás
  Ivan Savenko 7857668158 Implemented group attack animations for dragons/Hydras/etc há 2 anos atrás
  Ivan Savenko 814f6ed684 Made Clone color filter identical to H3 há 2 anos atrás
  Ivan Savenko fb3a08e0a6 Added fading animation for fade-in effect for summons há 2 anos atrás
  Ivan Savenko 1dea1854ae Moved battle animation enum's into new file há 2 anos atrás
  Ivan Savenko 7f5e5259c8 Changes to Canvas class according to review: há 2 anos atrás
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes há 2 anos atrás