Commit Verlauf

Autor SHA1 Nachricht Datum
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle vor 2 Jahren
  Ivan Savenko 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect vor 2 Jahren
  Ivan Savenko e791323502 Implemented placement sound for obstacles vor 2 Jahren
  Ivan Savenko 5094fab4d9 Refactoring of spell animations, multiple fixes for spell visuals vor 2 Jahren
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) vor 3 Jahren
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features vor 7 Jahren
  Toney Sui dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) vor 5 Jahren
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) vor 8 Jahren
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file vor 8 Jahren
  Dydzio ef2ff0c752 Precompiled header path also needs fix vor 8 Jahren
  Arseniy Shestakov 2ce02202c1 Fix more includes and move SideInBattle / SiegeInfo into battle vor 8 Jahren
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. vor 8 Jahren
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. vor 8 Jahren