Historique des commits

Auteur SHA1 Message Date
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
  Ivan Savenko 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect il y a 2 ans
  Ivan Savenko e791323502 Implemented placement sound for obstacles il y a 2 ans
  Ivan Savenko 5094fab4d9 Refactoring of spell animations, multiple fixes for spell visuals il y a 2 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) il y a 3 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  Toney Sui dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) il y a 5 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file il y a 8 ans
  Dydzio ef2ff0c752 Precompiled header path also needs fix il y a 8 ans
  Arseniy Shestakov 2ce02202c1 Fix more includes and move SideInBattle / SiegeInfo into battle il y a 8 ans
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. il y a 8 ans
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. il y a 8 ans