AlexVinS
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2021decb91
Serialize town spells
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9 years ago |
AlexVinS
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53b5587c2e
Advance map header serialization
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9 years ago |
AlexVinS
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ec760632a6
Advance Json serializer
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9 years ago |
AlexVinS
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6e205a58b4
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
Arseniy Shestakov
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75f278b913
moatHexes: use initializer list and update comment
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9 years ago |
Arseniy Shestakov
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8c39ecf538
moatHexes: add saves and mods compatability
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9 years ago |
Arseniy Shestakov
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c93f8fea48
moatHexes: implement reading moat hexes from configuration files
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9 years ago |
AlexVinS
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6f203fb7e2
Save string identifiers for all game objects
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10 years ago |
Ivan Savenko
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f9d9a38e53
Fixed gcc warnings
|
10 years ago |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
|
10 years ago |
DjWarmonger
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ce83db0f43
- Option to configure monster types spawning in a zone
|
11 years ago |
Ivan Savenko
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33acdc51bb
Fixes 1852 - fixed typo in tower config and added check to detect such cases
|
11 years ago |
Ivan Savenko
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bac83d8bd0
Compatiblity for last version of Cove (and likely any other town mods)
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11 years ago |
Ivan Savenko
|
7c52db923a
Removed mods compatibility code from 0.95
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11 years ago |
Ivan Savenko
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06d17f709d
fixed compatibility code for resource-granting buildings
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11 years ago |
Ivan Savenko
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09d595e385
- Implemented "mapObject" entry for hero classes
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11 years ago |
Ivan Savenko
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89b89ff85d
Bugfixing. Game seems to be working without major bugs.
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11 years ago |
Ivan Savenko
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836c466f81
- Implementation of overrides for towns
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11 years ago |
Ivan Savenko
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44742814cd
More cleanup:
|
11 years ago |
Ivan Savenko
|
0afdfa529c
Moved all object-related files to lib/mapObjects directory.
|
11 years ago |
Ivan Savenko
|
7e057b6df8
Bugfixing, game can finally load to main menu without crash
|
11 years ago |
Ivan Savenko
|
32b6568b65
Merged changes from upstream and fixed compilation caused by API changes
|
11 years ago |
Ivan Savenko
|
7f276185bd
Moving files:
|
11 years ago |
DjWarmonger
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4ea9810831
First version that works:
|
11 years ago |
Ivan Savenko
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b5160acbac
Finalization of object type handler interface
|
11 years ago |
Macron1Robot
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7c1d3d17fc
Update CTownHandler.cpp
|
11 years ago |
Macron1Robot
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907caedb13
Added "produce" section in "building" structure. Changed dailyIncome.
|
11 years ago |
Macron1Robot
|
b7b890acff
Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day
|
11 years ago |
Ivan Savenko
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2c4c964a45
Large rewrite of adventure map objects:
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11 years ago |
Ivan Savenko
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29f4a12814
- fixed some evil memory leaks
|
12 years ago |