Commit History

Author SHA1 Message Date
  AlexVinS 2021decb91 Serialize town spells 9 years ago
  AlexVinS 53b5587c2e Advance map header serialization 9 years ago
  AlexVinS ec760632a6 Advance Json serializer 9 years ago
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 9 years ago
  Arseniy Shestakov 75f278b913 moatHexes: use initializer list and update comment 9 years ago
  Arseniy Shestakov 8c39ecf538 moatHexes: add saves and mods compatability 9 years ago
  Arseniy Shestakov c93f8fea48 moatHexes: implement reading moat hexes from configuration files 9 years ago
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects 10 years ago
  Ivan Savenko f9d9a38e53 Fixed gcc warnings 10 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  DjWarmonger ce83db0f43 - Option to configure monster types spawning in a zone 11 years ago
  Ivan Savenko 33acdc51bb Fixes 1852 - fixed typo in tower config and added check to detect such cases 11 years ago
  Ivan Savenko bac83d8bd0 Compatiblity for last version of Cove (and likely any other town mods) 11 years ago
  Ivan Savenko 7c52db923a Removed mods compatibility code from 0.95 11 years ago
  Ivan Savenko 06d17f709d fixed compatibility code for resource-granting buildings 11 years ago
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 years ago
  Ivan Savenko 836c466f81 - Implementation of overrides for towns 11 years ago
  Ivan Savenko 44742814cd More cleanup: 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  Ivan Savenko 7e057b6df8 Bugfixing, game can finally load to main menu without crash 11 years ago
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 years ago
  Ivan Savenko 7f276185bd Moving files: 11 years ago
  DjWarmonger 4ea9810831 First version that works: 11 years ago
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 years ago
  Macron1Robot 7c1d3d17fc Update CTownHandler.cpp 11 years ago
  Macron1Robot 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. 11 years ago
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day 11 years ago
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 11 years ago
  Ivan Savenko 29f4a12814 - fixed some evil memory leaks 12 years ago