Commit History

Автор SHA1 Съобщение Дата
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods преди 13 години
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream преди 13 години
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) преди 13 години
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) преди 13 години
  Michał W. Urbańczyk 2ba0427432 * Fixed #1096 преди 13 години
  mateuszb 6a81c8b1af * campaign against magic numbers преди 13 години
  Ivan Savenko e67f8afdd9 - removed multiple unused files преди 13 години
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. преди 13 години
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) преди 13 години
  DjWarmonger fb34a48eec Compile fix for previous commit. преди 13 години
  Ivan Savenko 90ff99d4eb - fixed ancient #31 преди 13 години
  Ivan Savenko 46f48f0676 - bugfixing: преди 13 години
  beegee1 156aa6e4d9 * Updated class - file - handling преди 14 години
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex преди 14 години
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface преди 14 години
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory преди 14 години
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. преди 14 години
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. преди 14 години
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. преди 14 години
  Frank Zago eecb470e74 Fixed all warnings "take address of temporary". преди 14 години
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. преди 14 години
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images преди 14 години
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes преди 14 години
  DjWarmonger 2f4aabca52 Compile issue fixed - it's temporary solution. преди 14 години
  mateuszb ba7eb6ce49 * bug 492 fixed преди 14 години
  mateuszb 5e0b0e49b2 * bug 392 fixed преди 14 години
  mateuszb 8104a43809 * a voodoo fix of a mysterious bug преди 15 години
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done преди 15 години
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached преди 15 години
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo преди 15 години