Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits пре 11 година
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. пре 11 година
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes пре 11 година
  Ivan Savenko 7f276185bd Moving files: пре 11 година
  Ivan Savenko 6bd6be0835 Object class handler is now a proper "handler" пре 11 година
  beegee1 80765eb0a3 - fixed clang compiler warnings (detects now unused constant vars) пре 11 година
  beegee1 1d57b75bc5 - random number generation refactoring пре 11 година
  Ivan Savenko 1f325bafb3 fixes #1619 and #1647 пре 12 година
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: пре 12 година
  Ivan Savenko 41cb1603e1 Fix for #1624 : пре 12 година
  beegee1 68bdf71db6 - Fixed GCC compiler warnings пре 12 година
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless пре 12 година
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck пре 12 година
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported пре 12 година
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: пре 12 година
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. пре 12 година
  beegee1 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) пре 12 година
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets пре 12 година
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui пре 12 година
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase пре 12 година
  stopiccot f2309d70dd replaced extern SDL_Surface* X; all over the code with single header пре 12 година
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring пре 12 година
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. пре 12 година
  mateuszb 9c1a117c1c * refactoring пре 12 година
  mateuszb a1da195b85 * minor refactoring пре 12 година
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug пре 13 година
  Ivan Savenko e36bc50504 - support for new heroes and hero classes пре 13 година
  Ivan Savenko ffe8b99369 - reorganized hero classes пре 13 година
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) пре 13 година
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler пре 13 година