Commit történet

Szerző SHA1 Üzenet Dátum
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 hónapja
  Ivan Savenko 5550edeb9a Fix inability of unit to cast spell after receiving morale 6 hónapja
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 8 hónapja
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 hónapja
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 9 hónapja
  Ivan Savenko 313fa1e80e Remove commented-out code 9 hónapja
  Ivan Savenko d8ec69bfaa Remove non-const iterators to BattleHexArray container 9 hónapja
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 9 hónapja
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 10 hónapja
  MichalZr6 8f63a82d60 Minor changes with BattleHex and BattleHexArray 10 hónapja
  Ivan Savenko 2d6ae7859b Fixes BattleAI not selecting best hex when approaching nearest enemy 10 hónapja
  Ivan Savenko 3d1bf03a25 Fix potential concurrent access 10 hónapja
  MichalZr6 dbe82b94f6 Changes following review: 10 hónapja
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 hónapja
  MichalZr6 ac8104d56d SonarCloud recomendations. 10 hónapja
  MichalZr6 44a645b5e0 use bitset for presenceFlags and steady_clock for measurments 11 hónapja
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 11 hónapja
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 éve
  Ivan Savenko 9f4e92b5f6 Fix computation of spell value when attacker can't reach enemies behind 10 hónapja
  Ivan Savenko c4623aad0f Backported fix for BattleAI not casting spells that would kill entire 10 hónapja
  Ivan Savenko bb7cf3ffbf Use existing callback method instead of custom one in AI 11 hónapja
  Xilmi df21a77857 Battle-AI-improvements 11 hónapja
  Ivan Savenko 5332ad59a4 Remove copy-pasted code 11 hónapja
  Xilmi c838f5d0c2 Update BattleEvaluator.cpp 1 éve
  Xilmi 9a40577994 Merge remote-tracking branch 'upstream/develop' into develop 1 éve
  MichalZr6 259fcedc85 Fix flying units move into damaging obstacles 1 éve
  Xilmi d679ee72b9 Merge remote-tracking branch 'upstream/develop' into develop 1 éve
  Laserlicht a1384bf47f defending, when not possible to attack invincible 1 éve
  Xilmi d4fd4ed670 Update BattleEvaluator.cpp 1 éve
  Xilmi 5999c6d891 Update BattleEvaluator.cpp 1 éve