提交历史

作者 SHA1 备注 提交日期
  DjWarmonger 9eeea7299a - Removed unecessary includes 11 年之前
  DjWarmonger c87f2cdaaf Updated build for MSVS. Some compile fixes to FuzzyLite source. 11 年之前
  jcrada a4f98a9ebd Upgraded to FuzzyLite version 5.0 11 年之前
  AlexVinS 66b022f93e initializer lists part1 11 年之前
  Ivan Savenko b67618ab53 First batch of AI fixes: 11 年之前
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 年之前
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 年之前
  Ivan Savenko b2e8c92383 Cleanup: 11 年之前
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 年之前
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 年之前
  DjWarmonger a64df5718f Some nontrivial optimizations based on profiling results: 11 年之前
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 年之前
  DjWarmonger b0b0249524 - Implemented serialization of Goals. Loaded games work, at least. 11 年之前
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 年之前
  DjWarmonger d8933b5c36 - AI will now use SectorMap to find a way to guarded / covered objects. 11 年之前
  DjWarmonger d17b3a14bd - Significantly improved exploration algorithm 11 年之前
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 11 年之前
  DjWarmonger 54fbdfec5e - Finally fixed wander crash 11 年之前
  DjWarmonger 486cd4b001 - Fixed (common) issue when AI found neutral stacks infinitely strong 11 年之前
  beegee1 b8eddcd9a8 - Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3 12 年之前
  DjWarmonger 9ec299931d - Fixed VisitHero goal. Now heroes can exchange armies again. 12 年之前
  DjWarmonger e5b011abe0 - Fixed heroes stalling. Locked heroes now try to decompose their goals exhaustively, which FINALLY works as intended. 12 年之前
  DjWarmonger 603cbd8850 Experiment: goal values calculated by Fuzzy Helper will be stored in "priority" field and used in consecutive calculations. 12 年之前
  DjWarmonger aec04d920e Endless crusade against AI issues and loopholes! 12 年之前
  DjWarmonger 473250e223 - Removed slow and buggy part of exploration code 12 年之前
  DjWarmonger bf3fe0e274 - Explore goal will also use fuzzy comparison 12 年之前
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 年之前
  DjWarmonger 6b3ca831c1 - Conquer goal will not use fuzzy logic as well. AI should play more aggresively. 12 年之前
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. 12 年之前
  DjWarmonger 983c0496d0 Some work towards fuzzy goal comparison. 12 年之前