Commit History

Autor SHA1 Mensaxe Data
  beegee1 22e119770a Fixed mantis #1645 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: %!s(int64=11) %!d(string=hai) anos
  beegee1 aff704d1ca - Fixed mantis #1643 %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or %!s(int64=12) %!d(string=hai) anos
  beegee1 a03d01bd3f - Updated TODOs, removed unused method declaration, updated comments %!s(int64=12) %!d(string=hai) anos
  beegee1 9d0387140f - Fixed bug when the type id of the hero placeholder is the same as a already placed hero or prisoned hero %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large %!s(int64=12) %!d(string=hai) anos
  beegee1 b8eddcd9a8 - Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3 %!s(int64=12) %!d(string=hai) anos
  beegee1 68bdf71db6 - Fixed GCC compiler warnings %!s(int64=12) %!d(string=hai) anos
  beegee1 f0cbbbdb70 - Refactored method CGameState::init %!s(int64=12) %!d(string=hai) anos
  beegee1 b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) %!s(int64=12) %!d(string=hai) anos
  beegee1 2d095cf20a - Fixed days without castle counter %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b1e638d1af More fixes: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 3d3f93275d Multiple minor fixes: %!s(int64=12) %!d(string=hai) anos
  beegee1 c786a3076a - Refactored victory loss condition checks %!s(int64=12) %!d(string=hai) anos
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f56cccb716 - fixed bug where having towns with less than 16 heroes would result in %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 0e3eae3095 patch from KroArtem %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 9ee3133077 Fixed crash on game start when buildings are customized, should finally solve #1444. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 0e5a59e2a5 Changes related to #1444 — fixing affected savegames, assert to detect when things go wrong. %!s(int64=12) %!d(string=hai) anos
  beegee1 a13d72b636 - Fixed GCC warning %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b87897096c Filesystem handling is now more flexible %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: %!s(int64=12) %!d(string=hai) anos