|  beegee1 | 22e119770a
							
							Fixed mantis #1645 | 11 lat temu | 
				
					
						|  Ivan Savenko | 2c4c964a45
							
							Large rewrite of adventure map objects: | 11 lat temu | 
				
					
						|  beegee1 | aff704d1ca
							
							- Fixed mantis #1643 | 12 lat temu | 
				
					
						|  Ivan Savenko | 7e02f6b670
							
							Support for overriding victory/defeat conditions from h3m map or | 12 lat temu | 
				
					
						|  beegee1 | a03d01bd3f
							
							- Updated TODOs, removed unused method declaration, updated comments | 12 lat temu | 
				
					
						|  beegee1 | 9d0387140f
							
							- Fixed bug when the type id of the hero placeholder is the same as a already placed hero or prisoned hero | 12 lat temu | 
				
					
						|  Ivan Savenko | 0c5be52a42
							
							Win/loss conditions based on logical expressions, yet another large | 12 lat temu | 
				
					
						|  beegee1 | b8eddcd9a8
							
							- Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3 | 12 lat temu | 
				
					
						|  beegee1 | 68bdf71db6
							
							- Fixed GCC compiler warnings | 12 lat temu | 
				
					
						|  beegee1 | f0cbbbdb70
							
							- Refactored method CGameState::init | 12 lat temu | 
				
					
						|  beegee1 | b9b25ef552
							
							- Fixed mantis #1422 (starting another scenario crashes VCMI for now) | 12 lat temu | 
				
					
						|  beegee1 | 2d095cf20a
							
							- Fixed days without castle counter | 12 lat temu | 
				
					
						|  Ivan Savenko | b1e638d1af
							
							More fixes: | 12 lat temu | 
				
					
						|  Ivan Savenko | 3d3f93275d
							
							Multiple minor fixes: | 12 lat temu | 
				
					
						|  beegee1 | c786a3076a
							
							- Refactored victory loss condition checks | 12 lat temu | 
				
					
						|  beegee1 | 3e4407593f
							
							- Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) | 12 lat temu | 
				
					
						|  Ivan Savenko | 3560bbb7f3
							
							two patches/pull requests from janisozaur | 12 lat temu | 
				
					
						|  Ivan Savenko | f56cccb716
							
							- fixed bug where having towns with less than 16 heroes would result in | 12 lat temu | 
				
					
						|  Ivan Savenko | 55577d0ac4
							
							- fixed missing DLL_LINKAGE | 12 lat temu | 
				
					
						|  Ivan Savenko | ee6cdbeffe
							
							went through the rest of cppcheck warnings, mostly harmless | 12 lat temu | 
				
					
						|  Ivan Savenko | 71d6b0fea9
							
							- Fixed some warnings from cppcheck | 12 lat temu | 
				
					
						|  Ivan Savenko | 0e3eae3095
							
							patch from KroArtem | 12 lat temu | 
				
					
						|  Michał W. Urbańczyk | 9ee3133077
							
							Fixed crash on game start when buildings are customized, should finally solve #1444. | 12 lat temu | 
				
					
						|  Michał W. Urbańczyk | 0e5a59e2a5
							
							Changes related to #1444 — fixing affected savegames, assert to detect when things go wrong. | 12 lat temu | 
				
					
						|  beegee1 | a13d72b636
							
							- Fixed GCC warning | 12 lat temu | 
				
					
						|  Ivan Savenko | b87897096c
							
							Filesystem handling is now more flexible | 12 lat temu | 
				
					
						|  DjWarmonger | 66d6aebe32
							
							Fixed all the issues with Quests, #828 and #1223. | 12 lat temu | 
				
					
						|  Michał W. Urbańczyk | e9d51a2670
							
							Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. | 12 lat temu | 
				
					
						|  Ivan Savenko | f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported | 12 lat temu | 
				
					
						|  Ivan Savenko | 2b45e13c5c
							
							c++03 -> c++11 switch: | 12 lat temu |