|  Ivan Savenko | 6df85be4b3
							
							Fixed death animation of Efreeti killed by petrification attack | 2 年之前 | 
				
					
						|  Ivan Savenko | fd3f80e860
							
							Fix game hang on invalid shooter animation config | 2 年之前 | 
				
					
						|  Ivan Savenko | 2864a04bda
							
							Minor refactoring | 2 年之前 | 
				
					
						|  Ivan Savenko | 31b718898a
							
							Fix playback of shooter animations at max speed | 2 年之前 | 
				
					
						|  Ivan Savenko | 688b8db3eb
							
							Removed delays due to thread waits from battle animations | 2 年之前 | 
				
					
						|  Ivan Savenko | d34efaeb81
							
							All battle effects now use time-based timings | 2 年之前 | 
				
					
						|  Ivan Savenko | 0e8ee929df
							
							Renamed CCursorHandler -> CursorHandler | 2 年之前 | 
				
					
						|  Ivan Savenko | a25214ae71
							
							Fixes graphical artifacts on toggling stack queue visibility | 2 年之前 | 
				
					
						|  Ivan Savenko | 6b2490903d
							
							Fix casting of massive spells by creatures | 2 年之前 | 
				
					
						|  Ivan Savenko | d8c4209ded
							
							Movement animation is now more smooth at high animation speeds | 2 年之前 | 
				
					
						|  Ivan Savenko | ae3f6c5e79
							
							Renamed PointEffectAnimation -> EffectAnimation | 2 年之前 | 
				
					
						|  Ivan Savenko | 5b41ced427
							
							Removed sound playback from PointEffectAnimation | 2 年之前 | 
				
					
						|  Ivan Savenko | 4b3d93f378
							
							Minor cleanup | 2 年之前 | 
				
					
						|  Ivan Savenko | 8b207fae63
							
							ECreatureAnimType enum -> enum class | 2 年之前 | 
				
					
						|  Ivan Savenko | 41b87088d5
							
							Color muxer effects can now be (partially) configured by user. | 2 年之前 | 
				
					
						|  Ivan Savenko | c835a84051
							
							Moved all GUI handling from BattleInterface to BattleControlPanel | 2 年之前 | 
				
					
						|  Ivan Savenko | 16c4851d3b
							
							Animated cursor for spell selection, removed hardcoded cursor ID's | 2 年之前 | 
				
					
						|  Ivan Savenko | e9e549148d
							
							Implemented teleportation animation effect | 2 年之前 | 
				
					
						|  Ivan Savenko | bbabc991ee
							
							Clean up logging | 2 年之前 | 
				
					
						|  Ivan Savenko | 6c04581655
							
							Fix stack rendering order during movement | 2 年之前 | 
				
					
						|  Ivan Savenko | 733f21f8dc
							
							Petrify will freeze stack animations | 2 年之前 | 
				
					
						|  Ivan Savenko | 864990db13
							
							Implemented Bloodlust & Petrification effect | 2 年之前 | 
				
					
						|  Ivan Savenko | 7e35a96055
							
							Changed ColorPutter in preparation for Bloodlust & Petrify effects | 2 年之前 | 
				
					
						|  Ivan Savenko | 3693184e51
							
							Fix cast animation for Genie and heroes | 2 年之前 | 
				
					
						|  Ivan Savenko | 7857668158
							
							Implemented group attack animations for dragons/Hydras/etc | 2 年之前 | 
				
					
						|  Ivan Savenko | 814f6ed684
							
							Made Clone color filter identical to H3 | 2 年之前 | 
				
					
						|  Ivan Savenko | fb3a08e0a6
							
							Added fading animation for fade-in effect for summons | 2 年之前 | 
				
					
						|  Ivan Savenko | b2f5a87a0f
							
							Spell animation will now wait for hero animation before playing | 2 年之前 | 
				
					
						|  Ivan Savenko | e7206cb759
							
							Cleaned up BattleHero class | 2 年之前 | 
				
					
						|  Ivan Savenko | c172e3c8e0
							
							Cleaned up BattleAnimationClasses file | 2 年之前 |