Commit History

Author SHA1 Message Date
  Arseniy Shestakov 25dea1a599 Code style: formatting and refactoring of VCAI code 7 years ago
  AlexVinS 15138c23de Finished conversion to new logging API 8 years ago
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  DjWarmonger 9b5af484b7 Fixed AI getting stuck at blockVisit objects (Tavern, Borderguards/gates etc). 9 years ago
  AlexVinS fd9cfa406d Possible fix for http://bugs.vcmi.eu/view.php?id=2620 9 years ago
  Arseniy Shestakov 78a560767b VCAI compareArtifacts: consider that art with highest price is best 9 years ago
  AlexVinS 22884d9150 AI logging convert 1 9 years ago
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  Vadim Markovtsev 3926920103 Rename radious -> radius 9 years ago
  Ivan Savenko faa7cbff18 Fixed gcc/clang warnings 10 years ago
  Ivan Savenko 2e56b547ee replaced references to SectorMap with shared_ptr to avoid data races in AI code 10 years ago
  Ivan Savenko 7189a12df2 removed few more includes from headers 10 years ago
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 years ago
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 years ago
  ArseniyShestakov 4b64bec711 EPathfindingLayer: copy other code from ETerrainType for debugging 10 years ago
  ArseniyShestakov 2b6e1498d2 Pathfinding: change argument order for getPath and AUTO layer as default 10 years ago
  DjWarmonger 1e36f3cecd Cache SectorMap where possible and update when necessary. 10 years ago
  Vadim Markovtsev d24fd10e21 Fix std::abs warning 10 years ago
  DjWarmonger b3f482b8a8 Restored artifact selection & exchange, work in progress. 10 years ago
  DjWarmonger b2a75551c8 - Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures. 10 years ago
  DjWarmonger b0cd4f4117 Added limits and assertions which show that fuzzy engine is completely bugged. 11 years ago
  Ivan Savenko b67618ab53 First batch of AI fixes: 11 years ago
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 years ago
  Ivan Savenko 1157111fcf More bugfixing: 11 years ago
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 years ago
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 years ago
  Ivan Savenko b2e8c92383 Cleanup: 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  DjWarmonger e54c816c92 Treasure piles can now cover several tiles. 11 years ago