DjWarmonger
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287761a93d
Fixed #229 & #332
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14 年之前 |
Ivan Savenko
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c63df4f07a
- compile fixes for linux player
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14 年之前 |
beegee1
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 年之前 |
Ivan Savenko
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0893ed816f
- fix for #775
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14 年之前 |
DjWarmonger
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16e7241fbd
Support for WoG's Defense bonus.
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14 年之前 |
beegee1
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62c43451ef
* Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached
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14 年之前 |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 年之前 |
DjWarmonger
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a7577ccb6b
More details for Rebirth ability.
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14 年之前 |
DjWarmonger
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036ad1233f
fixes for Phoenix. Its animation will now be restored to Alive.
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14 年之前 |
DjWarmonger
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f33fbdc43b
Support for Thunderbolt (Thunderbirds).
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14 年之前 |
DjWarmonger
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c53c226820
Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt.
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14 年之前 |
beegee1
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cef16ccc74
* Fixed battle positions bugs: #174, #172, #400
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14 年之前 |
beegee1
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2efcdae80f
* Fixed #750
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14 年之前 |
beegee1
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5fdb5aa494
* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
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14 年之前 |
DjWarmonger
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361e58eddb
Applied patch from #749
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14 年之前 |
Frank Zago
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eecb470e74
Fixed all warnings "take address of temporary".
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14 年之前 |
Michał W. Urbańczyk
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0dbd7ee3c8
Fixed #739 and #742.
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14 年之前 |
beegee1
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2d3caec79b
* Implemented parabolic trajectory of the trebuchet
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14 年之前 |
Michał W. Urbańczyk
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2d61fab7e9
* Probably fixed #655.
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14 年之前 |
Ivan Savenko
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19f0836211
Fixed #712 and #713
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14 年之前 |
Frank Zago
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abc0d3537e
Some compile fixes.
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14 年之前 |
beegee1
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7962a9bc47
* Fixed #30
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14 年之前 |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 年之前 |
Michał W. Urbańczyk
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072bb5884b
Fixed #728.
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14 年之前 |
DjWarmonger
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3a6b5cbfbb
Various fixes related to spell effects and Creature Window.
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14 年之前 |
beegee1
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431064cbf9
* Fixed #532 -> Catapult shoots now after keep/upper/lower tower
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14 年之前 |
beegee1
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ef66982bbd
* Fixed #173 -> Heroes are now placed at the correct position during battles
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14 年之前 |
beegee1
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17290d4f0d
* Fixed 171 Update: Defending hero gets now drawn at the end of the first hex row. Hero is in front of the background wall but behind the keep/keep turret.
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14 年之前 |
beegee1
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7ad6ca7482
* Fixed #171: The overlapping order of walls-creatures-hero is now correct during sieges
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14 年之前 |
DjWarmonger
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d4c2e55a00
Fixed #421 & #480. Some work on animations & sounds. Minor changes.
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14 年之前 |