Историја ревизија

Аутор SHA1 Порука Датум
  Dmitry Orlov 2a39c401b8 Feature: Opposite Side Limiter. Added: Old saves support. пре 4 година
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter пре 4 година
  Dmitry Orlov f861d3a509 Fix: Visiting hero should receive town bonuses during town siege пре 4 година
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features пре 7 година
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. пре 4 година
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. пре 4 година
  John Bolton aee51ecc27 Update lib/CCreatureHandler.cpp пре 5 година
  John Bolton a05ae78e67 Fixed lots of warnings. пре 5 година
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) пре 8 година
  Michał Kalinowski 26a222ac62 Change JsonType to enum class (#393) пре 8 година
  AlexVinS 8c0fab1dcf fixes пре 8 година
  AlexVinS 15138c23de Finished conversion to new logging API пре 8 година
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) пре 8 година
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file пре 8 година
  AlexVinS a31c28ec33 Unified war machine mechanics. пре 8 година
  AlexVinS a85b4cf2a5 * WIP on event condition format пре 9 година
  AlexVinS 3216422307 Fixed a few CWE-457 пре 9 година
  AlexVinS db40e125eb Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359 пре 9 година
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList пре 9 година
  AlexVinS 111f080639 Fixed memory leak in CCreatureHandler пре 9 година
  Arseniy Shestakov bf6ad4e783 More fixes for uninitialized fields part 2 пре 9 година
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it пре 9 година
  AlexVinS 53b5587c2e Advance map header serialization пре 9 година
  AlexVinS a638d0cd51 Creature set serialization пре 9 година
  AlexVinS 37d0dad70a Merge branch 'develop' into feature/VCMIMapFormat1 пре 9 година
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared пре 9 година
  ArseniyShestakov 59199ccdbd Bonus system: add treeHasChanged call where bonus objects changed пре 10 година
  ArseniyShestakov 1730a31471 HeroBonus: get rid of code that used getBonusList пре 10 година
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement пре 10 година
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects пре 10 година