Historique des commits

Auteur SHA1 Message Date
  paracelsus 2ad2fc83f1 Synchronization with trunk, elimination of some warnings il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. il y a 12 ans
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp il y a 12 ans
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. il y a 12 ans
  mateuszb 560315bc48 * SlotID refactoring il y a 12 ans
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain il y a 12 ans
  alexvins ceea466f54 [refactor] spell handling il y a 12 ans
  mateuszb 9c1a117c1c * refactoring il y a 12 ans
  Ivan Savenko 7e46d462b6 - compile fixes il y a 12 ans
  mateuszb bda766b697 * refactoring il y a 12 ans
  mateuszb 8a8eecd063 * refactoring il y a 12 ans
  mateuszb 6ff7d61b91 * small fix il y a 12 ans
  mateuszb d540723739 * refactoring il y a 12 ans
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs il y a 12 ans
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. il y a 12 ans
  mateuszb d03dbf64a6 * refactoring il y a 12 ans
  mateuszb f1c78e3260 * creature ID refactoring il y a 12 ans
  mateuszb af5287c193 * fixed opening custom campaign selection window il y a 12 ans
  mateuszb 169cf3558d * changes in campaign handling il y a 12 ans
  mateuszb 3958364884 * a bit more work on campaigns; hero crossover still buggy il y a 12 ans
  mateuszb dc091a1ce1 * some work on hero crossover; still buggy il y a 12 ans
  mateuszb bda92a4a73 * refactoring il y a 12 ans
  mateuszb 25663ce7af * fixed vector<bool> serialization il y a 12 ans
  DjWarmonger e63747d2d2 Fixed #860 and #1169 il y a 12 ans
  mateuszb 8769f67c5d * JsonReader can convert to enums il y a 12 ans
  DjWarmonger beb1ca1bf8 - getDate function now uses enum for different modes il y a 12 ans
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) il y a 12 ans
  Michał W. Urbańczyk a96f03e947 Crashes realted to illegal access to enemy hero data should be fixed, including #1178. il y a 12 ans
  beegee1 1cab54b87a - Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen il y a 12 ans