Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 年之前 |
beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 年之前 |
stopiccot
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f2309d70dd
replaced extern SDL_Surface* X; all over the code with single header
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12 年之前 |
mateuszb
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3958364884
* a bit more work on campaigns; hero crossover still buggy
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12 年之前 |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 年之前 |
DjWarmonger
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ce15eb37c2
- Fixed serialization of limiters
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12 年之前 |
Ivan Savenko
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5deb499e7e
Last breaking change into mod system (will explain on forum)
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12 年之前 |
Ivan Savenko
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2f83b211ca
- fix for text on kingdom overview (#1172 + some other similar cases)
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12 年之前 |
Ivan Savenko
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e36bc50504
- support for new heroes and hero classes
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13 年之前 |
Ivan Savenko
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e3231db1c9
- primaryResource and warMachine now use string ID
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13 年之前 |
beegee1
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 年之前 |
Ivan Savenko
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07f9cb16c5
- spellbook fix (#1110)
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13 年之前 |
Michał W. Urbańczyk
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f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
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13 年之前 |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 年之前 |
Ivan Savenko
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8f936cd34d
- added battleAI to CMake, compile fixes
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13 年之前 |
Ivan Savenko
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0ca9f64573
Next part of town configuration:
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13 年之前 |
Ivan Savenko
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 年之前 |
Ivan Savenko
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d60f2d57a0
- first part of CIntObject API clean-up.
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13 年之前 |
Ivan Savenko
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46f48f0676
- bugfixing:
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13 年之前 |
Michał W. Urbańczyk
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414a896dbd
Fixed #890.
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13 年之前 |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 年之前 |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 年之前 |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 年之前 |
Ivan Savenko
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064466998a
- made main menu configurable (mainmenu.json)
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14 年之前 |
DjWarmonger
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2047862eb1
Compile fix for Kingdom Overview
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14 年之前 |
Ivan Savenko
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35a528e062
- Rewrote Kingdom Overview window - all should be stable now
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14 年之前 |
DjWarmonger
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7dce558e28
More fixes. Estates skill is now handled as a Bonus.
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14 年之前 |
DjWarmonger
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bdce46ab60
Minor refactorings, fixes & improvements.
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14 年之前 |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 年之前 |
DjWarmonger
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3241e7c8f8
Applied patch for #721 from Plush.
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14 年之前 |