Historia zmian

Autor SHA1 Wiadomość Data
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 lat temu
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 lat temu
  beegee1 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) 12 lat temu
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 lat temu
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 lat temu
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 lat temu
  stopiccot f2309d70dd replaced extern SDL_Surface* X; all over the code with single header 12 lat temu
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 lat temu
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 lat temu
  mateuszb 9c1a117c1c * refactoring 12 lat temu
  mateuszb a1da195b85 * minor refactoring 12 lat temu
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 lat temu
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 lat temu
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 lat temu
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 lat temu
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler 13 lat temu
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 lat temu
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 lat temu
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) 13 lat temu
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 lat temu
  Michał W. Urbańczyk 2ba0427432 * Fixed #1096 13 lat temu
  mateuszb 6a81c8b1af * campaign against magic numbers 13 lat temu
  Ivan Savenko e67f8afdd9 - removed multiple unused files 13 lat temu
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 lat temu
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) 13 lat temu
  DjWarmonger fb34a48eec Compile fix for previous commit. 13 lat temu
  Ivan Savenko 90ff99d4eb - fixed ancient #31 13 lat temu
  Ivan Savenko 46f48f0676 - bugfixing: 13 lat temu
  beegee1 156aa6e4d9 * Updated class - file - handling 14 lat temu
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 lat temu