Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 2c2c2c8fe0 Slight tweaking of logging of h3m edge cases %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f84665b5ec Fixed loading of maps with objects owned by non-existing players %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f997241da1 Throw exception on loading not supported hota duel/arena maps %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a3c0e666 Cleaned up handling of hota map format versioning %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5b658462a1 Renamed army formation enum value %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b1e7774bbd Fixed parsing of hota format '0' %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1b6ece1367 Formatting and renames of H3M readers, no functionality changes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko de855085f0 Added information on banks, seer hut and monster properties %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ea8aeef8c0 Implemeted parsing of HotA Seer Huts %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 88096de7e4 Fixed parsing of HotA H3M format, including Seer Huts %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 46239215af Implemented parsing of HotA map objects (except for Seer Hut) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3790661fa6 Refactored loadObject() monstrocity into set of smaller methods. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c0e9eb6eb1 HotA maps up to objects block can be parsed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 838d45b32c Implemented parsing of HotA h3m header %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f93335d678 Cleanup and formatting of H3M loader code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier %!s(int64=2) %!d(string=hai) anos
  Konstantin fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 307065a633 Merge beta into develop %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 392061e97e Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town). %!s(int64=2) %!d(string=hai) anos
  Konstantin bbbbfe00f0 Modernize resourceSet %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 06e5d37fbd Fixed incorrect error messages from translations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a4ef9fd0b8 Added h3m strings generation to 'convert txt' command %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 27cf4d1cd5 Removed non-translatable string %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 260f6d626c Implemented translations for H3M maps %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5b767d8b0d Keep new skills from mods active in h3m maps %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f653d22f99 Fixed encoding of strings in h3m maps %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4260726e4b Provide encoding information to maps & campaigns loaders %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd70b6fabd Unicode conversion functions now require source encoding %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f65c6ad275 fix regressions from modernization %!s(int64=2) %!d(string=hai) anos