Ivan Savenko
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2c4cad7d9c
Slight simplification of bonus system node class
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1 year ago |
Ivan Savenko
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0842f5afee
Removed remaining usages of std::vector<bool>
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2 years ago |
Ivan Savenko
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5c810df36f
Reorganized types registration code
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2 years ago |
Ivan Savenko
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eb167d94a6
Mod compatibility check is now in a separate class and not part of
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2 years ago |
Ivan Savenko
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0691dfef3b
Moved stateful artifact randomization logic to gamestate from handler
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2 years ago |
Ivan Savenko
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ad3c870fb6
Remove serialization of VLC, remove unused code
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2 years ago |
Ivan Savenko
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184f5a72cc
Use toEntity/toXXX methods in Identifier instead VLC objects access
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2 years ago |
Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
Ivan Savenko
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3880ea58b9
Merge branch 'josch/dos2unix' into develop
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2 years ago |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
Ivan Savenko
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dd841bdaa7
Use enum instead of mix of bool's and int's for tile reveal
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2 years ago |
Ivan Savenko
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98fd939ed6
Cartographer/Observatory is now configurable object
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2 years ago |
Ivan Savenko
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f3ed589e35
Use same fow radius calculation as in H3
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2 years ago |
Ivan Savenko
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ce20d913e0
Fix checking PlayerColor's for validness
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2 years ago |
Ivan Savenko
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
Tomasz Zieliński
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025b0814c8
+ Handled banning spells and artifacts
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2 years ago |
Ivan Savenko
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19ace6a849
Moved hero pool logic to the separate files
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2 years ago |
Ivan Savenko
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8420a90aa4
Reorganization of campaigns code
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2 years ago |
Ivan Savenko
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0fb284f948
Extracted campaign-related code from GameState into a separate class
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2 years ago |
Ivan Savenko
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85262cf4f5
Moved CGameState files into a separate directory
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2 years ago |
Ivan Savenko
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fc190b14bb
Spell shrines can now be configured in json
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2 years ago |
Ivan Savenko
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
Konstantin
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1d34c73c2d
vcmi: split CBonusSystemNode, BonusParams and prop
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2 years ago |
Konstantin
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713e3004df
vcmi: rename updater and limiter files
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2 years ago |
Konstantin
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e37f798a68
vcmi: split bonus updaters
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2 years ago |
Konstantin
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416faf521e
vcmi: move limiters outside of HeroBonus.cpp
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2 years ago |
Ivan Savenko
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7db67a3101
int3 now has proper hasher function
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2 years ago |
Konstantin
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
Ivan Savenko
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a0e9e01b48
Renamed & reorganized all game mechanics settings names
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2 years ago |
Konstantin
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |